I've been playing RO for over a year now, and I love how the game features objectives to be captured or defended. However, I think there should be a change to this system:
When the offensive team captures the final objective of the map, they should be required to hold it for 1 minute before they win the round. Just because the offensive team was able to capture it, doesn't mean they could hold it. In other words, make the final objective recaptureable just like the preceding objectives, but make a time limit for the defending team to recapture it. The time limit for each round would remain the same, but if the final objective is captured before the end, then another minute is automatically added. This would be more realistic IMO.
When the offensive team captures the final objective of the map, they should be required to hold it for 1 minute before they win the round. Just because the offensive team was able to capture it, doesn't mean they could hold it. In other words, make the final objective recaptureable just like the preceding objectives, but make a time limit for the defending team to recapture it. The time limit for each round would remain the same, but if the final objective is captured before the end, then another minute is automatically added. This would be more realistic IMO.