A request/idea

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Amatsukenzan

FNG / Fresh Meat
Nov 6, 2010
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This is a custom ammo idea for modders to use, mainly for the .45 mac-10. I request that someone of great talent utilize this idea to make some kick butt stuff.

This part is more talking, skip to next one if you want a little action.
.45 ACP CCI Shotshell Review - YouTube
And this one had 3 shots fired at what looks to be about 10 feet.
CCI SHOTSHELLS IN .45ACP W/ A SEMI-AUTO XD .45 - YouTube


The rounds are neither as strong as a shotgun shell (though close to a 410), nor as accurate (though not that much worse) but can be fired fast from a small source. Against unarmored attackers, it will rip them to shreds fast. They say its only for pest control, but birdshot (which this basically is) can kill a man within 15 feet easy. I can't find a video where they use a mac-10 or any fast firing gun to shoot these rounds, but imagine those 3 shots from the second video x30 total per clip at 1000 rounds per minute (a birdshot AA-12 if you will).

So, this video but said shattershot rounds: Dual Wielding Mac-10's - YouTube

Who needs aiming?

In game the modder can have it work so when using the support perk the mac-10s ammo would change from normal to this mini-scattershot. Tear though weak foes without wasting precious shotgun shells you can use to blast the big boys. If i could mod I would do it, but I don't know how/have the programs. Just a thought for you guys.
 
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FluX

Grizzled Veteran
Oct 26, 2010
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www.fluxiserver.co.uk
Damn double link posts, sorry I don't know how not to do that. Does it every time, sorry.

edit: oh wait, never mind, i 'fixed' it somehow. The ' ' should be around the I, because I have no idea how it stopped double posting the links. Oh well.
Just Edit and Delete.

I quite like this idea of the scatter shot though. it will need some serious balancing on weapons but not sure if the MAC-10 is really alright for this. It can be easily done BUT it already has the incediary bullets for the Firebug. Not too sure on what weapon this will suit though but a weapon that you are not ment to do too much range with.
 

Amatsukenzan

FNG / Fresh Meat
Nov 6, 2010
41
40
0
Ok, deleted my extra post. Well, I'm just glad to bring this interesting idea to attention for someone(s) who can actually do something with it.

By all means use this idea anyway you want. I just thought to put it where it would be most insane. I have fired both a mac-10 and a mac-10 with this round in it (holy **** it tore **** up). The CCI shotshells are made in 9mm, .45 pistol, .357 revolver and as far as I know .44 revolver too. So you can put it into any pistol (or even fudge it a bit and have custom rounds for other guns like the MP7M or M14 EBR or something).
 
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FluX

Grizzled Veteran
Oct 26, 2010
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www.fluxiserver.co.uk
It would be interesting to use in a handgun too, and if we ever get around to modding an SMG class we oughta look into this further :p
I have a SMG perk in the making for my ServerPerks with a custom MP7 (no scope and medic dart attachment) and also a ported P90 from UT2004 ballistic pack addon (WITH PERMISSION!!!) but not sure if I can release this as I did say it was for private use. If it works well enough, i'll see about maybe getting permission for the P90 release and see about making the perk accessible as an addon like the Seal Pack (forgot the author's name) for Marco's ServerPerksV3.

Ok, deleted my extra post. Well, I'm just glad to bring this interesting idea to attention for someone(s) who can actually do something with it.

By all means use this idea anyway you want. I just thought to put it where it would be most insane. I have fired both a mac-10 and a mac-10 with this round in it (holy **** it tore **** up). The CCI shotshells are made in 9mm, .45 pistol, .357 revolver and as far as I know .44 revolver too. So you can put it into any pistol (or even fudge it a bit and have custom rounds for other guns like the MP7M or M14 EBR or something).
Im glad you said that as I can probably get this setup for guns as it's almost same as the shotgun spread BUT in a extremely tight spot for accuracy. I may look into this and if I do i'll share it to you so you can try it out for yourself :) I think trying this out on the MAC-10 would be a good tester as you've seen it in the video there and the MAC-10 is hardly used by most people these days (I for one can say I love it with OR without the perk bonuses - I use it mainly for the Medic/Berserker as a backup weapon (slot 3 and NOT 4 weapon)).
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
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Michigan (USA)
I really wanna see an smg clas - the mp7 has too much potential, and the p-90 is an amazing weapon that i'd model myself if i were any good. MP5K, PP2k, Thompson, all things that could go into an smg class (which i personally envision as the bezerker with guns - fast, solid damage and reload, no extra defense tho). As to these shells, I like the idea of the mac10 shotty :p low per-pellet damage but high fire rate would make for an intersting damage set. really good vs crawlers and stalkers tho, which would be a godsend :p
 
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FluX

Grizzled Veteran
Oct 26, 2010
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www.fluxiserver.co.uk
I really wanna see an smg clas - the mp7 has too much potential, and the p-90 is an amazing weapon that i'd model myself if i were any good. MP5K, PP2k, Thompson, all things that could go into an smg class (which i personally envision as the bezerker with guns - fast, solid damage and reload, no extra defense tho). As to these shells, I like the idea of the mac10 shotty :p low per-pellet damage but high fire rate would make for an intersting damage set. really good vs crawlers and stalkers tho, which would be a godsend :p
I like you're thinking of the SMG perk. Hey if you got anymore ideas, PM me! im struggling on some ideas to make the perk unique. Weapons itself im using MP7 (modified which is a lot nicer version then the medic version), my P90 and the KSG-Shotgun (from the latest weapon pack out). The shotgun does have a similar secondary shot like what we looking at above but less accurate (not all on same spot at such a range). I do agree on what explained about the MAC-10 and I will make sure I try this out as the gun is quite a close combat weapon (unless used correctly) but having the extra split pellet aswel....DAYAMN!
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
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KSG... not sure if that fits.. the mac 10 and maybe bullpup do tho. and i haven't really thought about the perk much, apart from thinking that it should get all the offensive bonuses of the zerker - damage and speed mainly, without the resistances, or less resistances, because he should be able to clear trash and run at long distance, and not even get hit. Kiting FP with an SMG would be interesting lol.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,379
234
63
www.fluxiserver.co.uk
KSG... not sure if that fits.. the mac 10 and maybe bullpup do tho. and i haven't really thought about the perk much, apart from thinking that it should get all the offensive bonuses of the zerker - damage and speed mainly, without the resistances, or less resistances, because he should be able to clear trash and run at long distance, and not even get hit. Kiting FP with an SMG would be interesting lol.
My bonuses i've thought of is:
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
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Michigan (USA)
Mac-10 is certaintly an smg, and i feel like if it could be perked, it should - i suggested the bullpup just cause its a small fast shooting gun. I don't quite see where the KSG fits... But i won't argue it XD. Suggest reload bonus, or firespeed bonus, one or the other.
 

Lacedaemonius

FNG / Fresh Meat
Feb 16, 2011
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I really wanna see an smg clas - the mp7 has too much potential, and the p-90 is an amazing weapon that i'd model myself if i were any good. MP5K, PP2k, Thompson, all things that could go into an smg class (which i personally envision as the bezerker with guns - fast, solid damage and reload, no extra defense tho). As to these shells, I like the idea of the mac10 shotty :p low per-pellet damage but high fire rate would make for an intersting damage set. really good vs crawlers and stalkers tho, which would be a godsend :p
The problem is that pretty much all SMGs are the same (at least in videogame characteristics). They all have similar fire rates, similar mag capacities, and similar "wounding" (wtf ever that's supposed to mean). The only ones I can think of that might be a bit unique are PDWs, such as your beloved P90. However, the P90 fires pretty much Armor Piercing .22, so until the specimens star wearing kevlar it'd be about a 1/3 as powerful as the Bullpup. I'd be interested in maybe seeing like a Sten, or Sterling for the Torch, but they just aren't interesting or diverse enough to justify their own perk.
 
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halbridious

FNG / Fresh Meat
Jan 6, 2011
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The biggest thing about the p-90 is its abnormally accurate and has a huge mag. Most smgs have small compact mags, oft of 20 to 30 rnds. teh p-90 has 50. And yah, its more effective in the "urban combat" scenario. Maybe with these scatter-rounds it'd be better :p But teh cool thing about a game is that its a game. The goal is to create inviting play styles that swallow a players attention and time and are uber-fun. I think an SMG class would do that just fine. Perfect realism isn't necessary (or i'd use the m32 alone every time because it'd take 12 rounds to clear the longest waves lol)