Turn down the reinforcements tickets. Up the spawntime, if that's possible.
I was just hit by a realization of why RO2 is so fast - it's because everyone is back in action so fast due to small maps, quick spawntime and enough reinforcements to keep charging mindlessly.
I suggest as harsh drop as halving the amount of reinforcements. Make every casualty count.
I just realized that the most exhilarating moments I've had in RO2 have been where we've been really low on reinforcements, or maybe totally out of them, on last lives. That's when it gets really tactical and intense, instead of meatgrinder.
Do it. See what happens. You can tweak the settings from there, if it's too low.
I was just hit by a realization of why RO2 is so fast - it's because everyone is back in action so fast due to small maps, quick spawntime and enough reinforcements to keep charging mindlessly.
I suggest as harsh drop as halving the amount of reinforcements. Make every casualty count.
I just realized that the most exhilarating moments I've had in RO2 have been where we've been really low on reinforcements, or maybe totally out of them, on last lives. That's when it gets really tactical and intense, instead of meatgrinder.
Do it. See what happens. You can tweak the settings from there, if it's too low.
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