A question regarding spawn killing

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Holy.Death

FNG / Fresh Meat
Sep 17, 2011
1,427
91
0
I have a question to the community, because I didn't see it in any topic on the forums, so I will make my own for it. I was playing the Station map on the Allies side. One of the HMG's was so well placed - looking straight at the Germans - that I had many kills with it (+20) while not being under any kind of threat (very narrow view of fire, I was just moving my aim from left to right and right to left, killing anyone trying to get close, firing constantly, stopping only to reload and then fire again).

From the reaction on the Axis team some of them were spawning and dying under fire. Now, here is my question. In Bad Company 2 it was frowned upon to kill anyone in spawn area. I didn't see any information how things work here. Am I allowed to kill people instantly when they spawn? Or am I not?

Somehow I doubt that the opposing team would hold their fire and let me go off my spawn point once spotting me, I'd expect a bullet instead and no apologies after that. So, how the community sees spawn killing? Is there anything I should be aware of? Or these people should be ignored?
 
Last edited:

Atomskytten

Active member
Jul 18, 2006
467
54
28
48
If it is in the game it is allowed.

While spawn killing sucks the problem lies with the map designer having made a bad choice with regards to the placement of the spawn rather than with players using the map's weakness against the opposing team.

In the end the game is about winning and dominating the enemy team and you can't be nice, play 'fair' and expect to win at the same time.

That is my point of view on the matter.

So by all means knock your self out and keep mowing people down in their spawn if that helps your team in winning.
 

burninglegionx

FNG / Fresh Meat
Aug 18, 2011
29
10
0
some servers disallow spawn camping. So don't position yourself that lets you fire into enemy spawn on those servers.

Other servers don't have specific rules. So, on these servers, anything goes I guess. Though I would consider severe spawn camping (like shooting into their spawn area) in RO2 a bad manner.

In RO2, respawns are supposed to be simulating "reinforcements" arriving into battle and if reinforcements are arriving, they shouldn't be gunned down by a spawn camper even before they can take a second to look around.
 
Last edited:

The_Emperor

FNG / Fresh Meat
May 9, 2009
1,088
186
0
Milkyway
The problem of punishing shooting into the spawn area is: What happens if someone is in the certain area and shoots at you. You should be allowed to shoot back. Wouldn't it be unfair if you shoot him and get killed by God's hand for doing so?

The maps themselves have certain issues, so like buildings having windows only in one direction and sometimes in the direction of a team's spawn area. Spawn-protected areas are mainly misplaced in the game currently. (e.g. Water Refinery obj on CommissarsHouse. As Axis you can't even walk to the other end of the obj zone).
And on other maps you can easily walk into the spawn without there ever being a spawn-protection area. It happened to me several times that the Russian team drove their t34 into the Axis spawn on PavlovsHouse and gunned down everyone.

Artillery works also perfect for the spawn decimation, yes the spawn is often a "no valid target" but as the artillery and particularly the rockets are very wide spread you can get a good percentage of the enemy team spawning even if you haven't marked the spawn area directly.


Lots of work for Tripwire in my eyes.
 
  • Like
Reactions: Atomskytten

Holy.Death

FNG / Fresh Meat
Sep 17, 2011
1,427
91
0
Position on the map.

First Person Perspective.

burninglegionx said:
some servers disallow spawn camping. So don't position yourself that lets you fire into enemy spawn on those servers.
You know, funny thing is that I was shooting at first to see if I hit something (I had no idea that I was hitting the spawn point of the enemy, I was even behind my team's zone mostly because I wanted to kill anyone who would make it past my guys) with HMG's superior penetration and high volume of fire. It's suprising for me that a HMG was placed in such a way that I could gun down the enemy on their spawn without me even knowing it.

I was killed a couple of times on a specific spawn point, but my point was that such is war and didn't make any problem about it, I didn't see anyone else arguing about being spawn killed until yesterday. I picked my anoter spawn point better next time and went into a fight. Just so you can know my opinion on the matter, guys.
 
Last edited:

Paralyz3d

FNG / Fresh Meat
Aug 4, 2011
32
3
0
The most issue I see with spawn killing is only when a team will not go for objectives just to try to get to the spawn for kills, I just respawn know where they are at and let them eat a nade, lol. This only really hurts their team more, really because they loose. But I have spawned many times in a building on teamates and look out a window and see 2-3 or more enemy spawn, so yes I shoot, because as stated they would shoot you.

But if spawn killing is done often enough then the server gets a bad name and people will leave and not come back, so I would not really ask the community but the server admins, mostly rules are posted on the entry screen telling what you can do and not.
 
Last edited:

derbefrier

FNG / Fresh Meat
Aug 7, 2011
90
22
0
My opinion is that its not a big deal. It sucks when your on the receiving end but its a part of the game. But with that said respect the servers rules your on if they don't allow it don't do it. It is a frustrating thing to deal with and usually ends up with the team being camped leaving the server so its completely understandable that some servers don't allow it
 

MikkOwl

FNG / Fresh Meat
May 15, 2009
233
57
0
Sweden
To me it is hard to keep track of, or know, where the actual spawns are. Considering people spawn just about wherever - on their squad leader. Also, are there not always two different spawns available at all times, to enable the spawn-killed team to respawn at the other one?

If the map has an obvious oversight where say, a T-34 can be literally driven into the other corner of the map and kill everyone that spawns there without them having any choice to spawn elsewhere, I would consider it poor behavior to exploit it.
 

Luckless

FNG / Fresh Meat
Aug 28, 2011
250
97
0
Honestly, deliberate spawn killing is a stupid thing to do. The point is to play a game, and to play for fun. if all you want is to win, then get yourself a big "I Win" Button, and get all the satisfaction you want.


Why is spawn killing a stupid thing to do? Because very few people enjoy playing a game where they die within a few seconds, before they even have a chance to figure out where they are and where the enemy fire is coming from. Do this a few times in a row, and players get frustrated and say to themselves "Hey, how about a nice game of checkers?", log off, and will eventually leave you playing with yourself.
 

vbloke

FNG / Fresh Meat
Mar 9, 2006
189
85
0
spawn killing makes panda sad
137552-sad_panda.jpg
 

mowskwoz

FNG / Fresh Meat
Feb 7, 2011
305
75
0
Phoenix, Arizona
Position on the map.

First Person Perspective.


You know, funny thing is that I was shooting at first to see if I hit something (I had no idea that I was hitting the spawn point of the enemy, I was even behind my team's zone mostly because I wanted to kill anyone who would make it past my guys) with HMG's superior penetration and high volume of fire. It's suprising for me that a HMG was placed in such a way that I could gun down the enemy on their spawn without me even knowing it.

I was killed a couple of times on a specific spawn point, but my point was that such is war and didn't make any problem about it, I didn't see anyone else arguing about being spawn killed until yesterday. I picked my anoter spawn point better next time and went into a fight. Just so you can know my opinion on the matter, guys.

The spawn you're looking at pretty much requires smoke to get out of if the defensive team is on the ball. If the attackers are getting mowed down, the SL or Com. needs to make some cover and the grunts need to get low or choose another route.

Spawn killing sucks, but it's pretty standard fare for any FPS game.
 

MikkOwl

FNG / Fresh Meat
May 15, 2009
233
57
0
Sweden
The spawn you're looking at pretty much requires smoke to get out of if the defensive team is on the ball. If the attackers are getting mowed down, the SL or Com. needs to make some cover and the grunts need to get low or choose another route.

Spawn killing sucks, but it's pretty standard fare for any FPS game.
Oh yeah, now I know what part that is. I pretty much always am in that firing lane, shooting in that direction. SOMETIMES they will spawn there after taking objectives. When I play on the German side, I cannot recall a single time I have been shot at the spawn anywhere on that map. There is always two(?) spawns at the least, plus squad leader (almost never works), so choosing the other one if the first one is 'hot' is not a big deal.

And you are right - smoke is a good idea (along spawning in another spot). Although throwing smoke is not cover, it is concealment. :) Cover is something that physically stops the enemy bullets hitting you even if they know where you are.

Germans choose to spawn there because it is often the closest spawn to where they want to go. The other one is more to the west I think.
 
Last edited:

rpxy24

FNG / Fresh Meat
Sep 16, 2011
141
88
0
This will change from server to server rules

We dont allow it, it annoys people when they spawn and instantly die, it is cheap and for the noobs who want to rank up fast


What about the noobs unable to spawn on their SL, unable to smoke their own spawn, unable to arty that heavy MG?

Spawnkilling punishes horrible players, decent players don't get spawncamped.
 

MikkOwl

FNG / Fresh Meat
May 15, 2009
233
57
0
Sweden
What about the noobs unable to spawn on their SL, unable to smoke their own spawn, unable to arty that heavy MG?

Spawnkilling punishes horrible players, decent players don't get spawncamped.
Is there not always at least two spawn locations to choose from? Logically if you died at 1, try the other. But this may not be adequate in some situations where it just is impossible to organize any kind of attack due to people being killed left and right as soon as they enter.
 

Justin MacDuro

FNG / Fresh Meat
Apr 1, 2006
210
37
0
Spawn killing = terrible map desing = bad testers ...

Most of the RO2 maps allow spawn killing due to a terrible map desing and to that advanceed spawn feature that advance the spawn about 100 meters to the worst positions seens ever , cause they are not supossed to be spawn ares just objectives or simples parts of the map so those areas are not protected against spawn killing by providing enough coverture for the players .