A question for those around here who don't like/play RO2

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Luckless

FNG / Fresh Meat
Aug 28, 2011
250
97
0
You're opinion on how it's a great game pretty much falls down the drain when 80% of the original players have given up on it ;) (source: steamgraphs)

Wow, way to fail at applied statistics analysis.

I haven't really played RO2 in about 3 days. I've gotten an hour or two of play time in, but no where near as time as I did the first few days of release. Why? Is it because the game sucks? Is it because I don't want to play any more? No. It is because I have more to my life than a single computer game, and way more to my life than computer games. (Well, kind of. Currently I make my living off them, but honestly I do have other interests.)

Playing a game isn't a full time job, and the stats only track the numbers of players at any given time. If 100 players play for 24 hours a day, it will show that there are 100 players. If 2400 players play for one hour a day, spaced out evenly,... it will show 100 players. If those 2400 players all play at the exact same time, it will show 2400 players.

Don't use Steam Graphs to claim that "80% of the original players have given up on it" when it offers you zero insight to how many unique players are actually still playing the game. Just because a player doesn't get around to hopping on a server for a few days does not mean he has 'given up'.


(People who abuse statistics just really, really annoy me.)
 

LugNut

FNG / Fresh Meat
Feb 12, 2011
2,288
117
0
I bought into the hype and the game expecting a more realistic experience than TWI delivered. It's a bit buggy, but I think the engine can deliver good gameplay once the modders and mappers get their mits on it.

I've only still playing it because it's more mindlessly entertaining than TV, but I wouldn't miss it if I stopped. It's basically a generic RNG FPS with a few realistic features IMO at this point.

Once BIS releases the 1.6 patch for ARMA, I'll be back there.

I'm still here in the forums looking for mod announcements, the only thing that'll save it in the long run.
 

Veniathan

FNG / Fresh Meat
Aug 20, 2011
198
62
0
26
Croatia
I like AND play RO2 but ill still post here. As there are some problems.

On most maps, there is always that one team that will dominate the other one for the next 10 round. While the one that gets dominated does nothing, and no matter how hard they try they cant get it balanced.


On the other side, Wehrmacht almost always has advantage on ALL maps. And everytime i join there are 3 - 4 more players on Wehrmacht. Im not trolling.
 

Destraex

FNG / Fresh Meat
Sep 2, 2011
368
67
0
I personally think that when we get out of Stalingrad and maps are bigger teamwork will be much more important.
 

gimpy117

FNG / Fresh Meat
Sep 6, 2011
527
111
0
31
Michigan
I feel like yes, the game does have some little issues, but people are making mountains out of mole hills.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
Ohh so many reasons, i'll try to make this short and to the point though. guess the best way i can do that is to state what i feel it is missing.

Realism:
There isen't enough of it, sure it has realistic features, but you know what? So does the CoD and BF series, and tons of others, games that offer ironsight aiming, prone, lean and lots of other things are a dime a dozen thease days. Thease mechanics may be important in a realism game, and Ro2 does have some nice and even unique ones, but it all means nothing if the game doesen't play out in a realistic way, and Ro2 just doesen't.
It plays far to much like any other generic military themed FPS, it's things like the speed of the game (the speed of everything, be it anims, running, or the battles thanks to Lockdown), lack of inertia in player and gun handling, aiming at targets taking very little time, the mechanics as they have been implimented do not work for a realism game, this game plays more like a more hardcore version of BFBC2's Hardcore mode, and nobody would call that realism.

Lack of Immersion:
This is somewhat tied to the above point, as in when you see a German LMG'er assault a building Rambo style fiering his MG from the hip, that kinda breaks immersion. But more to the point, this is about the damned unlocks, to thouse of us who got into RO enough to study the history of the eastern front, we've got a bit of a problem here, because we can't unlearn what we've learned, all thease prototypes, extremely rare weapons and equipment, the ones that never existed in real life, the ones that didn't exist yet in the timeframe of the game, and on and on and on, and in such huge numbers too!
Ro1 may have bent the rules a little for the sake of balance, but Ro2 takes historical accuracy and bludgeons it to death with a tire iron, it kills my sense of immersion, and that was probably the best part of RO! TWI used to say "other games make you feel like you are in a war movie, RO makes you feel like you are in a war", and i wholly agree with that, and it was a major part of what made RO special. Ro2 feels like a war movie, the kind were they coulden't get the right props, so they just used whatever they could get their hands on.

Lack of balance and teamplay: Yeah speaking of thouse damned unlocks, in Ost they did add some questionable things like the G41 (that was a very rare gun in reallity), but they did it for the sake of balance. In Ro2, they have added a ton of stuff just for "cool factor" with reckless disregard to what it would mean to the game's balance.
The MG-34 gets a friggen 250 round belt (you know guys, 100 existed too, why a whole bloody 250?!?!) with insta reloading whilst the DP gets nothing.. and i doubt i need to name all the balance problems, feel free to fill in the blanks.
But also teamplay is a problem, the squad system isen't doing what it's supposed to in this regard, and of course, now we have mechanics in place that makes people more interested in grinding for their next level up, than what's going on in the game.
It seems allmost every game ends the same way, one team steamrolls the other, and there is very little middle ground, and whilst Ost had this strange abillity to make players value teamplay on a subconcious level, Ro2 just doesen't pull it off.

Why am i still here?: Lots of reasons, for one i love RO, i've been a fan of the series since it began, i have followed it and it's community for many years, i have made freinds here and many good memories, and it doesen't seem right leave all that behind because TWI made an oopsie, and a bunch of newbies have wandered in and get offended that people might have complaints.
For another the game does have potential, lots of potential, and if the right things were fixed, changed, added in or made removable, it has the potential to be even better than Ost was. And as much as that potential is going to waste right now (or so goes my opinion), i still hope that someone will make good on that potential, but that won't happen if there's nobody around asking for that to happen.
And finally, where the bloody hell do you propose that i go? There is no alternative to RO right now, a WWII realism shooter that you can play as a pubber? Arma aint that, that's for sure, it's got the realism and there are mods for other time periods, but good bloody luck playing it if you don't desire to be in a clan or squad!
 
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SCandChives

FNG / Fresh Meat
May 5, 2011
311
83
0
New Zealand
Ohh so many reasons, i'll try to make this short and to the point though.
Not quite sure it worked :p.

For another the game does have potential, lots of potential, and if the right things were fixed, changed, added in or made removable, it has the potential to be even better than Ost was. And as much as that potential is going to waste right now (or so goes my opinion), i still hope that someone will make good on that potential, but that won't happen if there's nobody around asking for that to happen.
It would probably be relatively simple to make use of that too, just add a game mode that plays more like Ostfront, "Ost-mode" if you will. Remove the zoom and make it unranked as well as a variety of other things. Then everyone would be happy. TBH I wouldn't be too surprised if TWI were already working on it.

And finally, where the bloody hell do you propose that i go? There is no alternative to RO right now, a WWII realism shooter that you can play as a pubber? Arma aint that, that's for sure, it's got the realism and there are mods for other time periods, but good bloody luck playing it if you don't desire to be in a clan or squad!
Yeah that was pretty much my theory, that even though RO2 isn't quite right it's still the closest thing many people have to what they want.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
0
Denmark
Not quite sure it worked :p.

Trust me, i could write a novel about all the things i have a problem with in Ro2, why i have a problem with it, and how i think it should be fixed.
Just be glad i tried to keep it smaller than a full A4 page..

It would probably be relatively simple to make use of that too, just add a game mode that plays more like Ostfront, "Ost-mode" if you will. Remove the zoom and make it unranked as well as a variety of other things. Then everyone would be happy. TBH I wouldn't be too surprised if TWI were already working on it.

We've been begging for that for months, even before the game came out.
Sadly i don't share your optimism, TWI's word on this before the game's release was "this is how it's gonna be now, deal with it", and there's been no news on that front since the release, TWI has not exactly been very willing to discuss such things with us..

Yeah that was pretty much my theory, that even though RO2 isn't quite right it's still the closest thing many people have to what they want.

No see, that implies that i find it, or should find it good enough just because i have no alternative.

That is not how it works for me, to me Ro2 is not "kinda good i guess, i just wish it was a little different than it is", no no no, to me the game is unplayably unfun, to me it's "this has to change or i won't touch it with a ten foot pole", i can see the potential for thouse changes, and if they were made it would be awesome, but if they aren't made.. well then that's all she wrote.
 

SCandChives

FNG / Fresh Meat
May 5, 2011
311
83
0
New Zealand
Trust me, i could write a novel about all the things i have a problem with in Ro2, why i have a problem with it, and how i think it should be fixed.
Just be glad i tried to keep it smaller than a full A4 page..



We've been begging for that for months, even before the game came out.
Sadly i don't share your optimism, TWI's word on this before the game's release was "this is how it's gonna be now, deal with it", and there's been no news on that front since the release, TWI has not exactly been very willing to discuss such things with us..



No see, that implies that i find it, or should find it good enough just because i have no alternative.

That is not how it works for me, to me Ro2 is not "kinda good i guess, i just wish it was a little different than it is", no no no, to me the game is unplayably unfun, to me it's "this has to change or i won't touch it with a ten foot pole", i can see the potential for thouse changes, and if they were made it would be awesome, but if they aren't made.. well then that's all she wrote.
I guess time will tell. TBH I can't imagine them just abandoning the game.
 
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Dee0342

FNG / Fresh Meat
Sep 14, 2011
209
90
0
All across the Globe
The reason I dont like this game is because this game was not what I expected it to be.
So many questionable features in the game like the zoom, cover, lockdown, weapon progression for example, poor map design and a buggy release is what made me quit the game after 20 hours.

The reason im still here is because I want to see how the game will evolve overtime.
Although I think the game will die before it really blooms.
 
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Leto Atreides

FNG / Fresh Meat
Jun 5, 2010
258
148
0
I paid for the game I'm still hoping that a new patch could fix a few things. That's why I come here even if I barely play RO2 anymore.
 

The_Cook

FNG / Fresh Meat
May 10, 2006
542
177
0
Because TWI is a small gaming company who's flagship game is Red Orchestra. They can not afford to let his game fail. To that end I have confidence they will continue to polish this game till it shines, just like RO1. I continue to play because it offers pretty much all the gameplay elements I need in a shooter. 1.) no HP, 2.) bullet physics 3.) Bullet penetration 4.) cover system 5.) blind fire 6.) suppression system 7.) stamina system

I don't have to worry about dolphin diving, bunnyhopping, or other asshattery I have to deal with in other shooters.

I know more maps will be released, I know the gameplay will continue to be refined, I know there will be an expansion (japs vs americans), I know there will be a mod (americans vs germans) (brits vs germans) (italians vs americans) etc. This game and this gaming company will payout dividends in the long run compared to the other shooters that will never fix their game, and chisle you for every penny for every map, mod, new skin, new weapon they can get you to pay for cause you are a sheep.

LONG LIVE TWI!!!!

on a sidenote, they really need to do something with the russian MG. germans get double drum, and eventually 250. I prefer realism, but game balance is a big factor also. Maybe russian mg gets to carry more ammo as they lvl or something. idk.. once you get high enough rank you just use german mg whenever you can.
 
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Stahlhelmii

FNG / Fresh Meat
Aug 16, 2011
721
401
0
Unless they fix it, I'm done with it. I haven't played a single round since BF3 was released. Still not a peep about fixing the close range hit detection ... which is something I will no longer tolerate. I'm also waiting for them to undo the gimp the 10/07 patch did to my performance, but that I could've suffered through.

FWIW, my so-called "crappy" computer has been playing BF3 on high settings for several hours per day since release with no lag or stuttering! Even on a 64 player server, performance has been absolutely perfect outside of an occasional CTD, and BF3 is MUCH more demanding of a CPU/GPU than RO2. What does that tell you about all our complaints of poor optimization? ;)

And guess what? When I ADS perfectly on someone, it actually registers as a hit! Wow! What a concept!

Sure, BF3 isn't realistic, but, c'mon, neither is RO2. I really wish they'd fix the hit detection and performance, and made some design changes more in line with what they promised the game was going to be.

Look, I'm gonna be brutally honest. I hate full auto FPS'. But, since Trip suddenly decided to give half the team full autos and stick the other half with bolties to act as the targets to give that half an enjoyable killing experience, Trip would be better off letting everyone pick their poison rather than doing the set class thing. It just isn't fun to me to join a server and get my "pick" of a Mois-Nagant or a Kar98 while trying to compete against a horde of Mkb42's, MP40's and Ppsh's. While I'd rather play a realistic WWII shooter, at least BF3 puts everyone on a level playing field.

And don't get me wrong, I'm not rah-rah'ing BF3. In all honesty, I think it sucks. It is absolutely crawling with aimbotters, has a number of wall hackers, and while PB seems to kick-ban 3 or 4 of them every game, there are still 4 or 5 of them it doesn't detect. The mortor concept and spawn killing is excruciating. Unless you camp or hack, it is not easy to get an even K-D ratio, let alone take an objective when you're facing a hail of bullets, rockets and grenades coming from an angle against which you can't even fire. Worst of all, the so-called hardcore mode still requires 2, 3 or 4 hits from an assault rifle to kill unless it's a headshot.

RO2 is still the game with the most potential, but unless Tripwire wakes up -- and quickly - and realises that potential, this game is toast.
 
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Kashash

FNG / Fresh Meat
Jan 27, 2008
503
637
0
Actually the forum has lost many members. I don't even lurk on these forums anymore, haven't been here for almost 2 weeks while before I would come in here 10 times a day at least.
 

Mattebubben

FNG / Fresh Meat
Aug 21, 2011
34
6
0
i like the game and would love to play it but it got so many problems (lagg suttering crashed stupid forced unlock system and alot more) so i wont bother playing untill its all fixed.
Not when i can play games that work.
 
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The_Cook

FNG / Fresh Meat
May 10, 2006
542
177
0
i like the game and would love to play it but it got so many problems (lagg suttering crashed stupid forced unlock system and alot more) so i wont bother playing untill its all fixed.
Not when i can play games that work.

well I hope you aren't playing any of the Battlefield series than cause those games have always been buggy as hell and never been fixed. COD MW was okay bugwise, but they have dropped the ball horribly with MW2. which still is a bug fest.