I'll keep this short. Crossbow needs a bit of damage bonus depends on range to be effective on harder difficulties, with that damage multiplier, it feels like a gimped version of the old crossbow. Sure I can take down a Fleshpound with an M14 without enraging it but I favor using crossbow more, so I'd like to see some damage improvement for it if it's possible. For example crossbow now hits around 300 (not sure if it still hits 300 after the damage multiplier nerf so it could be 232 as well, correct me if I'm wrong), when I shoot a target that is beyond 25 meters it should gain a damage bonus like 50-60% so it hits 480 minimal on a bodyshot like old times. it could make a Fleshpound's or Scrake's work short, if aimed from a proper distance. Therefore incase you miss you will completely drive Fleshpound insane and he'll be right infront of your nose to shred you up.
Didn't like it? well then, how about making crossbow stun the Fleshpound with a "second" shot by interrupting his rage for while? At most difficulty levels FP can be bent down with 2 crossbow shots if he didn't die by that time I think it's fair to be him to get stunned like that, for 1.1 seconds may be?
Didn't like it? well then, how about making crossbow stun the Fleshpound with a "second" shot by interrupting his rage for while? At most difficulty levels FP can be bent down with 2 crossbow shots if he didn't die by that time I think it's fair to be him to get stunned like that, for 1.1 seconds may be?
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