6-Man HOE Scrake - No Perks

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Skater901

FNG / Fresh Meat
Aug 22, 2011
482
2
0
Er, no... I use the Fire Axe alt-fire at the front of the head to flinch HoE Scrakes. Fairly certain the Katana works from the front as well.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
Er, no... I use the Fire Axe alt-fire at the front of the head to flinch HoE Scrakes. Fairly certain the Katana works from the front as well.
If you're a berzerker yes but I know for sure it works at back with no perk.
Axe works off perk where Katana needs the back.
 

ChairmanMurder[Forge]

FNG / Fresh Meat
Apr 24, 2011
480
107
0
34
Sunny, Sunny California
I think we're all using different definitions.

Flinch: Scrake pauses, but is still mobile and will attack a few moments later. On Hard and below, you can flinchlock. If it's Suicidal or HoE, you can flinch the Scrake once. In terms of melee weapons, katana, axe, and claymore can cause a flinch.

Flinchlock: Continuously flinch Scrake until dead. Only Berserkers with katanas can do this, and only on Hard or lower.

Stun: Basically paralyze the Scrake for a few seconds. There are several ways to do this with various perks and weapons. In terms of melee weapons, katana, axe, or claymore can do this, but there's a bunch of different variables (Perk level, headshot, backstab, etcetera) to get a good stun. When not a Berserker, alt-fire backstab headshot (say that three times fast) can stun a Scrake if you're using an axe or claymore.

Stunlock: Should be self-explanatory. Continuously stun the Scrake.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
I think we're all using different definitions.

Flinch: Scrake pauses, but is still mobile and will attack a few moments later. On Hard and below, you can flinchlock. If it's Suicidal or HoE, you can flinch the Scrake once. In terms of melee weapons, katana, axe, and claymore can cause a flinch.

Flinchlock: Continuously flinch Scrake until dead. Only Berserkers with katanas can do this, and only on Hard or lower.

Stun: Basically paralyze the Scrake for a few seconds. There are several ways to do this with various perks and weapons. In terms of melee weapons, katana, axe, or claymore can do this, but there's a bunch of different variables (Perk level, headshot, backstab, etcetera) to get a good stun. When not a Berserker, alt-fire backstab headshot (say that three times fast) can stun a Scrake if you're using an axe or claymore.

Stunlock: Should be self-explanatory. Continuously stun the Scrake.
That would explain why im confusing people with my descriptions. Cheers for this information.
 

Splatpope

FNG / Fresh Meat
Jan 1, 2012
1,300
250
0
Belgium
I think we're all using different definitions.

Flinch: Scrake pauses, but is still mobile and will attack a few moments later. On Hard and below, you can flinchlock. If it's Suicidal or HoE, you can flinch the Scrake once. In terms of melee weapons, katana, axe, and claymore can cause a flinch.

Flinchlock: Continuously flinch Scrake until dead. Only Berserkers with katanas can do this, and only on Hard or lower.

Stun: Basically paralyze the Scrake for a few seconds. There are several ways to do this with various perks and weapons. In terms of melee weapons, katana, axe, or claymore can do this, but there's a bunch of different variables (Perk level, headshot, backstab, etcetera) to get a good stun. When not a Berserker, alt-fire backstab headshot (say that three times fast) can stun a Scrake if you're using an axe or claymore.

Stunlock: Should be self-explanatory. Continuously stun the Scrake.


[url]http://filesmelt.com/dl/pwnd.wma[/URL]

im a viking now
 

scary ghost

FNG / Fresh Meat
Sep 13, 2010
900
338
0
California
There's also a third one, an interrupt if you will, that is a form of flinching and the damage requirements are lower than both flinching and stunning. This is what you are using when you do melee+HSG or ebr a scrake off perk. Its pause effect is a much shorter duration than flinching but unlike a flinch, it can be done multiple times on suicidal+. Because of the short pause duration, only an ebr has a fast enough fire rate and damage to lock a scrake this way. However, if the scrake has already flinched, then you cannot do this interrupt.
 

ChairmanMurder[Forge]

FNG / Fresh Meat
Apr 24, 2011
480
107
0
34
Sunny, Sunny California
There's also a third one, an interrupt if you will, that is a form of flinching and the damage requirements are lower than both flinching and stunning. This is what you are using when you do melee+HSG or ebr a scrake off perk. Its pause effect is a much shorter duration than flinching but unlike a flinch, it can be done multiple times on suicidal+. Because of the short pause duration, only an ebr has a fast enough fire rate and damage to lock a scrake this way. However, if the scrake has already flinched, then you cannot do this interrupt.
I never even knew this. Time to fire up test map.


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And your accent is sexy. You start muttering sweet nothings and I wouldn't be able to control myself.

...

That came out a little more homoerotic than I wanted.
 
Last edited:

darkgazer195

FNG / Fresh Meat
Nov 27, 2011
12
2
0
TAS, Australia
There's also a third one, an interrupt if you will, that is a form of flinching and the damage requirements are lower than both flinching and stunning. This is what you are using when you do melee+HSG or ebr a scrake off perk. Its pause effect is a much shorter duration than flinching but unlike a flinch, it can be done multiple times on suicidal+. Because of the short pause duration, only an ebr has a fast enough fire rate and damage to lock a scrake this way. However, if the scrake has already flinched, then you cannot do this interrupt.


Ohhh, new info. Thanks a lot for that! :)
 

Skater901

FNG / Fresh Meat
Aug 22, 2011
482
2
0
If that's possible... potential spam of EBR by non-Sharpies? Although the recoil would make it hard to keep landing shots. However, I haven't seen this happen as a Sharpie... does it only happen off-perk?
 

Splatpope

FNG / Fresh Meat
Jan 1, 2012
1,300
250
0
Belgium
If that's possible... potential spam of EBR by non-Sharpies? Although the recoil would make it hard to keep landing shots. However, I haven't seen this happen as a Sharpie... does it only happen off-perk?

EBR is prolly too powerful and enables the full flinch damage I guess
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
If that's possible... potential spam of EBR by non-Sharpies? Although the recoil would make it hard to keep landing shots. However, I haven't seen this happen as a Sharpie... does it only happen off-perk?
I've had it work on a level 4 sharp and non-perked. Depends on how quick you shoot and where you shoot as it may look like you hit him in the head but it doesn't count towards a headshot.