So I'm wondering whether we will get support for 3D audio in the game at all?
I just dont feel like playing maps with buildings that have a lot of floors when you can never know where the sounds around you are coming from...
Actually it feels stupid to play any map with buildings that have 2 or more floors.
Auditory sense is a such an important sense in a game, and on the real battlefield, and this games supposed to be realistic...
This is my only real big gripe with this game anymore, it just feels out of place, having the only other sense you can have in a game crippled in such a way... Theres of course other bugs/problems with the sound in-game as well, but the biggest single thing is the 2d audio. Its just a shame...
And theres still a sound blaster card in the recommended system requirements, implying the game has OpenAL support.
Oh, and I almost forgot, have the performance issues with the current audio engine been fixed already?
I just dont feel like playing maps with buildings that have a lot of floors when you can never know where the sounds around you are coming from...
Actually it feels stupid to play any map with buildings that have 2 or more floors.
Auditory sense is a such an important sense in a game, and on the real battlefield, and this games supposed to be realistic...
This is my only real big gripe with this game anymore, it just feels out of place, having the only other sense you can have in a game crippled in such a way... Theres of course other bugs/problems with the sound in-game as well, but the biggest single thing is the 2d audio. Its just a shame...
And theres still a sound blaster card in the recommended system requirements, implying the game has OpenAL support.
Oh, and I almost forgot, have the performance issues with the current audio engine been fixed already?