360 version not a good idea?

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ForgottenHero

FNG / Fresh Meat
Jan 31, 2006
230
152
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when this game first came out i read on this site that tripwire was open to making console versions of red orchestra. did they decide to forget about consoles? not a good business decision?
 

lyosha

FNG / Fresh Meat
Apr 13, 2008
299
235
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Kent, United Kingdom
console players require thier games to be dumbed down quite a bit, RO console would probably have crosshairs (BLASPHEMY).

See when a new player comes to RO and you hear "ZOMG HOW DO I TURN CROSSHAIR ON?" or "WHERE IS MY CROSSHAIR"

thats because the previous games they have played are also availble on consoles thus have been dumbed down.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
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No where was it announced or said that RO would be coming to console. There was speculation on sveral different thing due to a hiring announcement on the tripwire webpage for coders with console experience.
 

zaNe

Member
May 5, 2006
75
0
6
Vancouver, BC, Canada
Eh, I would assume, if the developers are making a game RO players will love, that will stay on PC, complexity in games doesn't fit well on consoles.

A console game is possible in the future though, wait for updates I guess :(
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,451
284
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How do they make games for consoles, you know, Playstaions and all that stuff?
Machintosh or Apples or typewriters ...
I just wondered.
 

Rak

FNG / Fresh Meat
Nov 23, 2005
3,538
677
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34
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Ramm said several times that they want to do console games in the future. If that will be RO2, or the other mysterious game; that is unknown.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
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What Ramm said is that Tripwire would look at console, it would be stupid not too.
 

Reddog

FNG / Fresh Meat
Dec 7, 2005
2,572
476
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Australia
console players require thier games to be dumbed down quite a bit, RO console would probably have crosshairs (BLASPHEMY).

See when a new player comes to RO and you hear "ZOMG HOW DO I TURN CROSSHAIR ON?" or "WHERE IS MY CROSSHAIR"

thats because the previous games they have played are also availble on consoles thus have been dumbed down.
That's some nice baseless generalization there.

RO could easily work on a console, it's not that complex, a console pad has enough buttons for your basic movement, aiming, shoot, bayonet, lean, use and map. Plus the rest like commands etc can be handled using a quick command gui ala GRAW easily.

I don't know where the hell you got the idea that people asking about a crosshair in RO are all console players, did you survey them all? I think you'll find a lot of those questions stem from players of whatever system who are used to every other FPS having a crosshair.

I'd like to see the game come to a console, whatever generates revenue for TWI and keeps them afloat and producing great video games is fine in my book.
 

Dcode

FNG / Fresh Meat
Nov 21, 2005
1,336
70
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Sheffield, UK
It would work on a pad but playing it would be utter ****.

Not to mention 16 player maps, low res textures, bulky weapon models and iron sights and huge hitboxes.

No thanks.
 

Oldih

Glorious IS-2 Comrade
Nov 22, 2005
3,414
412
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Finland
low res textures, bulky weapon models and iron sights and huge hitboxes.

So every console game equals low quality graphical piece of **** with hitboxes that equals scycrapers and everything's dumbed down so much that even 2 year old could play the game like some master? Sure PC can beat sometimes the **** out of consoles - especially gameplaywise, but somehow I don't get the idea that console visuals would be always greatly inferior to the PC. Unless you compare NES games to new PC games or PS1 to new PC games.

And I really don't recall any game that would look ugly or completely ****ed up in terms of visuals. Resident Evil 5 looks decent, Mass Effect looks far beter on x360 than it does on my laptop with low details, Assasin's Creed looks also decent and so on.
 

AXEL

FNG / Fresh Meat
Apr 25, 2008
398
0
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So every console game equals low quality graphical piece of **** with hitboxes that equals scycrapers and everything's dumbed down so much that even 2 year old could play the game like some master? Sure PC can beat sometimes the **** out of consoles - especially gameplaywise, but somehow I don't get the idea that console visuals would be always greatly inferior to the PC. Unless you compare NES games to new PC games or PS1 to new PC games.

And I really don't recall any game that would look ugly or completely ****ed up in terms of visuals. Resident Evil 5 looks decent, Mass Effect looks far beter on x360 than it does on my laptop with low details, Assasin's Creed looks also decent and so on.

I believe he was mistaken with the visuals. The good thing about consoles is that you don't have to worry whether or not your system can run it, but it probably would look better on the PC version with a good system. However I have never seen a realism based game on a console before. I think it has to do with the fact that if someone develops for console, they want everybody to be good at it, and want it to be fun. Unfortunately not everybody's definition of fun is realism so that is why nearly every console is a more "arcade" like shooter. Haven't we already argued about this before in about 100 other threads though?
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
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I don't either Mahnsikir, but it did force BIS to optimize their code a crap ton :)
 

DraKon2k

FNG / Fresh Meat
Nov 22, 2005
4,045
2,802
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Vienna, Austria
Tbh the only thing that would be problematic in a console-RO would be the distances of infantry battles in maps like Berezina. Otherwise on maps like Danzig there wouldn't be any problems or at least not more than some quick tweaks needed.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,575
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Also of note, I know for a fact that PS 3 accept keyboard and mouse input for games (I asked a Sony rep at GDC one year), as long as the developer implements it.

And I've been told the xbox 360 can do the same but don't have first hand on that one.
 

Mahnsikir

FNG / Fresh Meat
Jul 23, 2006
868
40
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Edinburgh - Scotland
As long as they make better use of it than nintendo did with their snes mouse 'support' :D awesome
mario-paint-super-nintendo.jpg


Doesnt MGS4 have a certain amount of keyboard support (beyond text input, both console support usb kb for that if you didnt know ) in that you can use the print screen key for screen capping or am i just pulling that out of my ass?