I'm currently having 2 main problems with unreal:
First is black textures (As of not lit for some reason) on random BSP brushes. If i manage to fix one brush, that same s*** apears on the other random brushes. It's like some kinda disease. Does unreal have some limited memory or something or i'm builing level wrong?
And the second problem that gave me.... that feeling when you just want to quit this s*** and never open it again. How in the world did unreal manage to merge skyzone together with some other random zone?? And some thick fog that i can't change because it's skyzone fog settings. Wth?
It's just things like these make me to really HATE unreal engine and NEVER map again.
First is black textures (As of not lit for some reason) on random BSP brushes. If i manage to fix one brush, that same s*** apears on the other random brushes. It's like some kinda disease. Does unreal have some limited memory or something or i'm builing level wrong?
And the second problem that gave me.... that feeling when you just want to quit this s*** and never open it again. How in the world did unreal manage to merge skyzone together with some other random zone?? And some thick fog that i can't change because it's skyzone fog settings. Wth?
It's just things like these make me to really HATE unreal engine and NEVER map again.