Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Hello, i'd like to report two bugs. I'll start with the one that hasn't been solved yet and i reported 1 year ago.
I want to update two objective maps i have at working but i cant since this bug still around and iti will be pointless to update if it is still broken.
[Objective mode] Custom map...
Thanks Frostbite*, M@GISTER and Rockmax for their original work, it can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1540163012
This map uses official Objective Mode from TWI so it is possible to win XP playing.
This map is compatible only with Objective Mode...
Category: level design / code
Reproducibility: Always
Summary: Spawns broke if you set "Objective mode -> Spawn replacements -> [0] -> Spawn Entry -> [0] = "AT_Clot" || New class -> [0] = "None"", in other words, replace Clots by nothing.
Description: I accidentally put "New class" on "None"...
Pressure Plate objective is already possible using Hold zone objective i've managed to do it that way. But the bloat objective cannot be done without making the map unranked.
So, "end objective" Kismet Node would be a great addition to the game.
Another thing i want to mention is that it would...
This would be useful to use on certain maps with custom objectives, for example: FrightYard. I get the trader voice over Halliday's voice and its a mess.
I found a way out to test the map. Use on the console "open yourmap?Game=KFGameContent.KFGameInfo_Objective". I suppose you already know but it i'll write it anyway :D
I figured out that even if you create a blank map and craete basic things (floor, spawn point, spawn volume) it does not work. Even if the GameType is set to Objective on default, supported and PIE game type.
Category: level design
Reproducibility: Always
Summary: My map does not appear when i switch to "Objective Mode" gamemode.
Description: I created a map that uses Objective Mode gamemode by default and is the only game type supported. When i try to play directly on KF2 it does not appear on...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.