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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Nice try Cherry picking early Alpha build. At lanch, and especially now RS2 looks way better than it did in early build. Besides unreal 3 wasnt designed for Destructive environment in mind, and wouldnt be added to an otherwise finished game, due to needing quite bit of engine overhaul.
At this...
What has always bothered me : Why did the Tripwire Devlopers ( and this is dating back since RO2/ RS 1) Choose to use the SLingshot slide release anitmation ( pulling it with your hand) method vs using the Slide stop to release the slide?
11:45 time...
I sduppose he had a differentin opinon but overall history says otherwise. M79s are practically no longer used. SInce end of Vietnam they steady phased out over a period of time, in favor of having grenadier- riflemen carrying M16s with under barrel M203's. more practical. Clearly the latter was...
WHy not Xm117 would be great for radioman or commander. Its just a carbine version with the m16, and is only semi auto and burst IRL. Balanced by not being full auto like the m16a1.
M16 with M203 would be great for the Grenadier class as a alternative to the m79, as a higher tier unlock and...
first off
https://s-media-cache-ak0.pinimg.com...6aa18cbbb6.jpg
second off, yes, to a extent.
http://sadefensejournal.com/wp/wp-co.../11/m203_4.jpg
https://s-media-cache-ak0.pinimg.com...f60d022371.jpg
http://www.geocities.ws/militarypoliceofvietnam/Stanley_Brown_MP_Massey_Bazala.jpg
we have helicopters gr8. Yes we have off map air support from fixed wing aircraft, the Spooky gunship, and A f4 that drops a pair of napalm canisters but id like to see a Pilotable fixed wing aircraft. It was THe A10 of its day, the favored Close Air support platform during that conflict. the A1...
a bit disappointed there are no weapon unlokcs like in RO2/RS 1
FOr eg would love to see 30 round mags for the M16, M16 with m203 nade launcher for M16 and the XM117 carbine as a unlock able, as well as alternate handguns ( revolvers ) for both sides.
yea i would have expected destructible environments in a current modern developed tactical game with a battlefield. . Then again visuals arent that great for a new game and they are using unreal engine 3 ( still) and not unreal engine 4.
well RO did have instances were tanks were used for infantry support and not tank on tank combat. that why you had the Anti tank rifle for infantry class or engineer class to blow satchels, Both sides have anti tank weapons to deal with it.
IE the RPG7 for the NVA/VC side, and the LAW and m40...
People need to pick up a book before the say tanks had no role in a Vietnam game. Sure it was predominantly a Guerrilla war, but there were also quite a bit of larger scale conventional encounters taking place against North Vietnamese Regulars.
Armored vehicles were used quite often as...
yea i too hope we get compact m16. some sory varation of the car 15 makes it into this game!
either the xm177e1 (aka colt 609) or the xm177e2 (aka the COLT 629)
Both saw use in vietnam, and first appeared in 1966-67
make it to the game. both were popular with special forces units, but even...
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