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I love the blood and guts and squishy noises they make when zeds get shot or smashed.
The sound effects period and audio are awesome. Zeds sounds, human voices and lines, bosses, weapons. I like them all.
I like the variety of weapons and classes, there's a style of play for everyone.
I like...
I've adjusted to the changes a bit, but I have to admit the perk isn't as fun to play as it used to be. I kinda think resistances and strong zeds would be fine so long as every perk is powerful and has unique attributes like knockdown and stumble back.
I don't mind it even on Sui and Hoe. Most people use the console to call out boss health with or without commando. In fact I've never had many commandos call out except for when the thing is close to dying "he's almost there!!!"
^Dead Silence doesn't work in survival. Can confirm.
In spectate when a team beats the boss the defeat music plays, when they lose the victory music plays.
There's no HUD in spectate mode. You cannot tell who the players are, theres no scoreboard, cannot hear mic, and no ability to communicate with the players.
I like her and I love that she's wearing a dress. A little awkward when she squats though lol.I'm just upset she doesn't have something pretty and pink like her wig.
This is a cool map. I really enjoy it because it is unique and twisted as most of your and Vamp's maps tend to be :D In there fire pit rooms there is a hole along the walls. I was standing there and suddenly fell through the map when the wave started. Also, a couple of teammates have gotten...
This is kinda a cool idea, but I think the map could use a bit of work as its pretty small and bland. I think you could expand it and make it a bit bigger and roomy, more true to the actual L4d2 map .. maybe even opening up and recreating the back hallways that lead to the concert stage. Also...
I love this map! It's one of my faves. I love the mood, atmosphere and music. I seem to effortlessly do well on this map and I'd like to contribute it to the music and getting my groove on. Some others have complained that there's no way to turn music off which puts a damper on the map for them...
Yeah the interior just doesn't read creepy abandoned hospital or asylum to me all that much. I feel aesthetically the entire thing could be way better.
With 35 I never ran outta ammo even in extreme mode, so it was fair to decrease it. However a 15 decrease was too steep. 25 would be good. And yeah a feature that allows us to quickly disable/enable explosive hits would be great.
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