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KF-BoathouseFinale
Description:
A re-creation of the classic L4D finale map “Boathouse Finale” but completely redesigned from the ground up to fit a more KF2 and personal playstyle. Main features include 3 randomized map variances each with their own dynamic weather, buildable traps, and an...
Hey all!
I Was wondering if someone could help me out or if possible point me to the right direction.
So in the map that I am currently working on, there quite a large section that features a river, and both the player or zeds are able to traverse quite a large potion of this river. Ideally to...
Short Description:
A re-envisioning of the survival map Mayan Tombs from DeadFall Adventures, but completely rebuilt from scratch to fit a more personal and Killing Floor 2 style.
Features:
• Custom Textures & Objects
• Custom Trader
• Custom SFX & FX
• Numerous Dynamic Events
•...
Interesting approach, I would have to definitely try this out. I remember once i tried to load the map directly through the solo option but it kept giving me problems. Never tried the "open ..." option before though.
Hello everyone!
I was wondering if someone could help me on out on finding a solution to fix this unusual glitch that's happening every time I host my map KF-N64Facility.
I'm not sure what could be causing this glitch but when hosting the map on a dedicated server, if the player where to cross...
Unfortunately from what I could gather, the only way to test out is to load the map directly through KF2. I do believe this is unfortunately a downside of UDK in general. However I heard that they fixed it in UE4.
Hey all!
Finally after quite a long while I decided to update this map, a bit more content has been added alongside several other adjustments and improvements.
Hope you all enjoy it! ;)
Short Description:
A large winter theme foggy farm map featuring all the standard elements you might find on a farm, plus features a fog mechanic that gradually increases over time.
Features:
• Open wide farm outdoor map
• Fog mechanic
• Day / night cycle
• Characters...
Thank you both manolito and LiquidArrow for the instructions! Just wanted to let everyone know that this method does indeed work! This post should seriously become a sticky! ;)
The final Beta build (v4) is live and as usual features tons of new content and as usual plenty of bugs / glitch fixes!
For more information click here.
Awesome to hear everyone been busy on creating more content for KF2! Can't believe its nearly xmas and new year :eek:
If anyone is interested I've finally managed to publish a pretty stable build of the map.
Check it out here.
Hello everyone!
I would like to present to you all one of the latest projects I have been working on. This has to be one of the biggest map I've worked on yet featuring a large winter foggy farm environment. There are still plenty of features I am experimenting with, such as a fog mechanic that...
Short Description:
A large winter theme foggy farm map featuring all the standard elements you might find on a farm, plus features a fog mechanic that gradually increases over time.
Features:
• Open wide farm outdoor map
• Fog mechanic
• Day / night cycle
• Characters...
Nice to see people already working on winter maps!
Currently working on KF-WinterFarm, A simple medium sized map similar to farmhouse / but in a winter and snowy theme (maybe even westernish). Hopefully this time I will stick to the simple route :p
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