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I find myself wondering which perk I ought to play if I'm maining this weapon. Most firebug perks are only really helpful for weapons with a steady stream of fire like the flamethrower. Demo, on the other hand, gets perks that benefit weapons with an explosive radius. Is demo better to use the...
Does anyone else experience absurdly long time to launch? This has been a massive problem since the last few updates, and I haven't seen anyone else bringing the issue up. Are there any workarounds?
Category: Weapon design, code?
Reproducibility: Always
Summary: An unloaded crossbow still has a bolt in it. This is purely visual and does not affect gameplay.
Description: Try firing the crossbow and then either melee bashing or switching weapons and back. The empty crossbow has a visible...
Category: Level design
Reproducibility: Always
Summary: The ZED spawn outside Prison by the guard tower doesn't let ZEDs through into the map. If there is indeed a way, nobody on my team- myself included- could find it. If this isn't a bug, adjustments should still be made to make the exit...
Category: Code and/or latency (I can only assume)
Reproducibility: Sometimes
Summary: RPGs (and now that Oy mentioned it, the Eviscerator's sawblades) often swerve off in directions other than where it is pointing. This happens whether aiming down the sight or not.
Description:
Here's just...
It's no secret that very few berserkers actually bother using the Eviscerator at all. What kind of changes would be necessary to convince more players to utilize it?
The list of possible solutions I can think of I've listed below. Feel free too mix and match, or add some more that I may not...
This is especially bad with gunslinger and demo. Please either allow sprinting and reloading simultaneously, or allow sprinting to cancel the reload animation so I'm not sitting there feeding an RPG as a fleshpound is bashing my face in.
Please.
Alright, it's showtime! Which enemy do you hate the most? I'm curious as to what the vast majority of people think and if it lines up with my own answer. :p
I hope this thread is not too redundant with the bullet speed threads, but does anyone else feel like they have to lead way too much with the shotguns in particular (especially the pump action)? Not even that, but I swear sometimes I'll shoot a specimen at near point blank range and my shells...
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