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  1. N

    Map Transistions

    After reading this http://wiki.beyondunreal.com/wiki/UnrealScript_Language_Reference/Introduction I'm still not sure whether or not you can do this(w/ or w/o work-arounds): 1) Server loads a "map set" which contains say 2 maps, MapA & MapB 2) PlayerA walks through a trigger which takes him to...
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    Total Conversion problem

    I'm having trouble trying to get my mod to start. I went by this tutorial here for UT2k4 http://home.worldonline.co.za/~20017186/paragon/tctut01.html. Now whenever I make a ro.exe shortcut to my desktop either from steam or from its directory steam gives me trouble :eek:. From the directory it...
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    lmao

    Awesome screenshot by someone on the forums after searching for the RO fireballs. But whats up with that? Tank shells look like meteors...
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    SDK variables

    Since the 3.3 mod, the ammo/grenade amount variables have been broken in the role actors. If its not much trouble could you guys throw that on your list? It would save me some coding and it would be a great addition/fix. :D
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    First RO error at the splash screen

    Well I've been playing RO smoothly since release and after the latest patch. However one day out of the blue right after playing I went to play good ole RO again but I got this message: :eek:*Critical Error Pop-up*:eek: "InPos>Size in FFileManagerWindows. This error is probably due to either...
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    Snipers

    Now I don't know much about sniper rifles but it seems in every FPS they only have 1-3 zooms and the RO mod only having 1. I think the mosin nagant had optical sights so therefore the magnification is fixed (?) but being able to adjust the magnification on some rifles would make the sniper role...