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I used to pick the xbow paired with the scar as a commando to take down some scrakes, but since the stun duration got reduced, it's not viable anymore. :(
Try that on a 6p HoE game, YOU will be dead in under 3 seconds.
xbow can't stun FPs in KF1
Claymore can't flinchlock a fleshpound.
Sure.
at least q3.railgun gets it.
I agree, it killed the effectivness of the xbow offperk too. It was possible to use, for example, the xbow stun ability to kill a 6p HoE scrake as a commando. Now the stun wears off by the time you switch weapon.
Imo the nerf to the M14s stun power was enough, there was no need to reduce the...
Unless something changed yes, it is (or was ??) planned.
Well SteamOS is GNU/Linux, it's just a Debian derivate distribution made by Valve.
Once they got a fully working binary, it won't matter which distribution you are using, given that you meet the required dependencies for the game to work...
Yep, me too.
I'm slowly losing interest in KF2 in fact I haven't played it since August 2015 (44 hours on record).
While I understand the game is still in development, I don't really get why they advertised Linux support first and then they seem to ignore every request on its status and remain...
From PCGamer May 8, 2014: "Tripwire is now 50 employees strong. Killing Floor 2 is coming to Steam Early Access for Windows and Valve's SteamOS."
And from twitter: "...we are working on our own port this time around." (source)
So they announced that KF2 would have Linux support during Early...
+1k. I hope one of those crazy ideas they came up with was a Linux port.
I asked them on twitter on the status of the Linux port several times, and I got ignored everytime.
The last time Yoshiro spoke about the Linux port it was in April (2015 ofc).
15th of April: "It is actively being worked on. That is all the information I have right now sorry." by Yoshiro.
5 moths has passed and no news about it. Will we be able to have a (playable) port during the EA "phase"...
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