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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
in scrnbalance
# Event number:
# 0 - Default zeds
# 1 - Summer (circus) zeds
# 2 - Halloween (new) zeds
# 3 - Xmas zeds
# 255 - Forces regular zeds. Ignores current KF event or map infos.
EventNum=0
Is it possible to make them randomly spawn from the 4 type of event zeds?
like in this...
Hmm what i need is like that spiderman skin pack, it has only 2 files but contains 15 skins.
http://steamcommunity.com/sharedfiles/filedetails/?id=242057366
lets say i have 100 custom skins, i want to pack them all like the one above
Is there any guide? can someone please link or help.
Due to server custom weapon/skin limitation.
Example:
Sasuke Skin has only 2 files:
Sasuke.ucl
Sasuke.u
Naruto also has 2 files:
Naruto.ucl
Naruto.u
Deathpool, batman, joker all of them have 2 files each.
How to combine both so it will...
that sounds so complicated to do :( :( I just want scrnbalance + serverperks + sentry tech perk/weapons + heavy/brute gunner perk/weapons to work on my lan. Although having a huge collection of custom skins would be nice
no other way to counter the limitation? surely its the serverperks.. hmm
edit.. found more info about it here: http://forums.tripwireinteractive.com/showthread.php?t=94216
I have 2 computers, i do testing on lan multiple times. I notice when i exceed a number of "skins" or "weapons" or anything i add in serverperks. I seem to get stuck at "connecting to server"
The 1st computer is hosting the game has no problems, can play with all the mutators or mods. But when...
Edit: Damn.. i feel so stupid.. thanks forrest... so it should be like this:
And.. it works :D all 4 of them spawn.
ZedDefs=(Kind="FATALE",Username=,Package=,ClassName="Fatale.ZombieFatale",bEnabled=True,bLocked=False)...
So i have all the Fatale, Sick, Shafter, Goreshank files. also PSEUDOGIGANT files
this is what i add in the zeds.ini?
ZedDefs=(Kind="FATALE",Username=,Package="Fatale",ClassName="Fatale.MutAddFatale",bEnabled=True,bLocked=False)...
Okay... after few tests and all..
Bugs:
If you enable Super Zombies 2.1.1.. Carnival/Summer Monsters don't spawn, Shiver, Brute, etc. don't spawn.
If you disable Super Zombies 2.1.1 Everything works.
Minor Brute Gunner v1.20 bug, no "text":
:D
shiver, brute, jason don't seem to spawn anymore? they worked before the summer event.. Doom monsters are spawning without problems thou.
anyhuu! have a happy birthday again dude! haha
happy birthday poosh!
Scrn doesn't seem to work with objective mode.. nothing happens when you create game.. timer is 0:00 at top
when i disable scrn from mutator list, objective mode works w/o problems
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