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This whole matter is laughable. As a member of CoreNA, I can tell you that we hate hackers as much as anyone else. Why we were, banned... I don't know. Perhaps the other, more inexperienced clans feared to face opponents that could easily defeat them.
Not integrating will mean death for these mods. I respect your stance on the matter, it shows character and determination. But also you're purposefully blinding yourself to the reality that, after any one content release, due to RO's small community, no one's going to be playing your game...
From what I've seen the extra avenues of advance give the russians a fairer shot at getting inside the ministry and thus make the taking of that objective less of a slaughter, and more an exercise in timing and skill. I must play more of this map and I'm sure I will, it seems to be quite...
Due to the fact that the map would be more suited to 32 players, the 50 player battle I experienced was almost too intense. Especially at the final objective. Even with large amounts of smoke the russians weren't getting anywhere. Maybe open up the flanks a bit? The russians are just...
On LKGO there is an issue between conflicting M43 Texture packages. This probably has to do with textures that were lifted from Beta 2 and used in other maps, such as PariserPlatz.
Just played the first 40+ player round. The russian side was RETARDED, but we still managed to get to the hotel. The tanks would move forward when they had to stay back and stay back when they had to move forward, smgs would snipe at targets 150 yards away and marksmanship was crappy across...
Ok... lets start working our way towards 600 posts... Hobo keeps popping in and out of RO and the SDK.
http://img.photobucket.com/albums/v220/EvilHobo/computing.gif
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