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Why is it when firing at vertical surfaces you get vertical spouts of dust?
here is an example http://cloud.steampowered.com/ugc/595829023560575333/4F9A5814DB48D0B96E4E683EBA739F3085866A93/
It looks really lame when shooting at buildings and through windows and even tanks.
also there is...
at the server welcome screen i cant move my mouse or do anything
i have to restart my computer to exit.
why are you guys so inept at game development that you make patches that break the game further than it is. It really is frankly amazing that the game played better in the beta than it does...
Things like
-performance
-Assault rifles being handed out like candy
-Misaligned tank sights
-lockdown being removed or optional for servers (including ranked)
and tons of other things we have been asking for
k so we now have interiors in tanks , and while right now the tank community isnt "booming with excitement" it eventually will.
What if there was a game mechanic that made being a loader a playable role.
Here is just an idea on how it would work out.
your mouse is your "hand" and you have...
I think if they added things like this it might just add another layer of depth to the game and give squad leaders an actual role to play. not to mention it could even be expanded into the commander role as well which is currently just a radioman.
For those who are not familiar with brothers...
1. First off engineers need to be enabled for the map (will explain later).
2. The fire escapes need to be removed , these allow the germans to skip the defences completely and fight their way down. Im not a historian by i HIGHLY doubt a fire escape would be intact and in use during the battle...
When mutators / mods / new user made maps are enabled to be published will they work in ranked servers?
If not what are your plans to make playing unranked games more appealing. Because nobody wants anything to do with them right now because progression isnt there.
also will those things...
Here is why
Nobody uses unranked servers , which currently have server customization which users have begged for since launch.
Also in the future , if we want to use mutators we will have to use unranked servers , which , if there is no progression , nobody will really join anyway.
I...
Every week the player count gets smaller and smaller.
started off at around 10k , then over the course of a week it got cut in half once everyone realized they shipped a broken game.
Over the weeks that followed more and more people left , the issues persisted. some got fixed , while others...
It just didnt click with me.
the urban maps are unlikely , most of the island fighting had no such buildings/shacks other than airfields
The lack of flamethrowers was also dissapointing. the game needs fire propagation too.
As far as the kits go i have rarely seen any marines carrying...
I just played a whole round on pavlovs as the t34 and the rounds bounce off the pz4 like nothing is happening , this makes no sense because i would constantly destroy pz4's on gumrak with no issue. Then after that round i load up anti tank and destroy the pz4s like its no problem.
This really...
Why do they not get along? it seems everytime i try to toss one through a window it clips the frame and bounces back at me. normally this would be remedied by careful aiming of the grenade. but the aiming of the grenades seems like broken compared to the first one. That or windows have clipping...
Currently the t34 is WAY WAY underpowered. I am aware that the panzer 4 had an advantage against the t34 at this point in the war , but it simply is heavily exaggerated. Is there any plans to fix this in the next patch?
also i have some questions about how tanks work.
About the optics for...
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