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  1. Mekhazzio

    [Error] Grenade/satchel throw warning chatter has weird restrictions

    Ran across this one the other day in ROExplosiveWeapon.uc : if ( ThrowingBattleChatterIndex != -1 && !Instigator.bIsCrouched && !ROPawn(Instigator).IsInCover() && ROPawn(Instigator).IsMovingJogSpeed(true) ) { ROGameInfo(WorldInfo.Game).HandleBattleChatterEvent(Instigator...
  2. Mekhazzio

    [Error] Shots beyond hitscan trace range cause no proximity suppression

    Simple bug report here: spawned projectiles cause no suppression events along their flight path, only around impact points. Proximity suppression only functions for instant hit trace shots.
  3. Mekhazzio

    [Error] P38 and TT33 have incorrect MaxAmmoCount values

    The P38 and TT33 have a MaxAmmoCount value equal to their magazine capacity, which prevents their bPlusOneLoading behavior from functioning correctly. The values should be incremented by 1
  4. Mekhazzio

    Antilag: a network hit detection mutator (now white-listed)

    Antilag --------- A white-listed network hit detection mutator for Red Orchestra 2 http://www.reprehensible.net/~mekh/Antilag.zip This mutator changes the networking design in RO2 to use client-side hit detection. Shots made with it no longer need to be adjusted for latency. In most ways, the...
  5. Mekhazzio

    Final Release Antilag: a network hit detection mutator (white-listed)

    Antilag --------- A white-listed network hit detection mutator for Red Orchestra 2 http://www.reprehensible.net/~mekh/Antilag.zip This mutator changes the networking design in RO2 to use client-side hit detection. Shots made with it no longer need to be adjusted for latency. In most ways, the...
  6. Mekhazzio

    Antilag mutator - a call for testing

    Antilag BETA 2 ------------------- A network hit detection mutator for Red Orchestra 2 http://www.reprehensible.net/~mekh/AntilagBETA2.zip This mutator changes the networking design in RO2 to use client-side hit detection. Shots made with it no longer need to be adjusted for latency. In most...
  7. Mekhazzio

    Code Mutator whitelist submission

    What's the procedure to submit a mutator for whitelisting? What are the requirements? Who does it go to? Let's get a sticky on this :)
  8. Mekhazzio

    Leading for ping is ridiculous, Mk.2: An Example

    The networking model in RO2, or more specifically, its lack of latency compensation, has been a common topic on these forums. Every time it comes up, there's always several people who say they don't notice any problem. If you don't know what to look for, that's fairly understandable. In a...