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Guys, I think I speak for most of our community when I say we completely understand, I really hope this doesn't tarnish the name in anyway because it has been our number one game for longer than I care to remember, and you guys are the best! We're here to help and I'm really look forward to...
It is lag due to a very specific thing that only happens when you activate the lift... there is no loss to performance when you are not in the mover (lift). I have used all these methods and as long as you do not activate the lift you do not get lag.
This is not a run of the mill performance...
regarding the lag it is like bartbear said.
It only happens when you are in the lifts (with or without any zeds spawned). [A KF lift mover] - and yes i have tried a door mover and a kf door mover and a normal mover
It only happens in multiplayer/LAN games
This is why I have included two...
urmm.... I guess you haven't tryed playing it... the lag is caused when your in the lift and only when your moving in the lift... I have done all of the above and you get high fps everywhere but when your moving in the lift..... I wish people would try the map before posting... but thanks...
Name: KF-Bunker-V1
I have had lag experienced on the Full version of this map (KF-BunkerO-v1.rom). Therefore I have also included a version of the bunker that does not include the above ground area and lift (KF-BunkerI-v1.rom). Any information on how to stop this lag would be most appreciated...
Yer I'm struggling to find anyone to test my wave 2 map... and the problems i need to correct are mostly on multiplayer games.... where can i find these testers for much needed feedback :confused:
congrats to all winners... enjoy your prizes
and it wouldn't be a competition if everyone was a winner. Cheer up and all the community really ask is that you do your best! So thanks to everyone for mapping!
:cool:
cheers for your on going support ramm + others i know how much of a pain in the arse an unforeseeable bug like this must be... good luck with the code fixing - and glad its not me :D
Thanks LOADS...
yer okay that was a bit lazy of me i will correct it asap...
A question for those testing the map
Do the initial zeds spawn whilst running to the bunker? (I've had some problems with this)?
Does the lift cause lag when activated?
If so does any one know how to fix...
I myself find it real hard to find testers to fill a server to test my map though I have learnt a heck of a lot about KF mapping whilst mapping my new map about how to stop certain things happening fullstop! I guess its always a learning curve and their are always improvements that can be...
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