• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Search results

  1. V

    KF Project Santa

    Christmas Elves Air Support Christmas Elves Air Support I want to see Santa call up his posse of little Elves (bots) that paradrops from present-ballons with weapons from KF and just go nuts on the horrors! They would have a limited life but could a force multiplier a few minutes during a very...
  2. V

    Final Map KF-CS_Office Final

    Looks great! Definitely worth playing on!
  3. V

    KF1 Mods That You Want To See In KF2

    WPC Zeds - Brute, Shiver, etc.. WPC Aliens and Deadspace mod Marco's infinite wave mode Marco's Zed Soldiers WTF Zeds
  4. V

    Official BallisticWeaponsKF Beta

    Going OT -- KF2? :D
  5. V

    Will the game be more "mature/darker"?

    KF2 needs to be seriously darker than the current KF, as it feels comic like in some aspects with the poppin fresh colors. Great for events, but for regular play I prefer the older KF mod look. Need more grit this time around.
  6. V

    Killing Floor 2 officially announced!

    I read the PC Gamer article and the gore system sounds fantastic. Now let me ask you the hard question: Is it going to be: a) less than b) on par c) be really over the top gore porn when compared to Brutal Doom and Rise of the Triad remake?! I hope you guys don't keep the specimens clean...
  7. V

    Killing Floor 2 officially announced!

    Mega-sick gore system! Mocap weapons and animations and mod support! I cannot wait! Tripwire: You effing rock! PS: If foreigners import PC GAMER US OR UK editions, can we get the DLC also?
  8. V

    [Game Type] TSC - Team Survival Competition

    Awesome idea. I need to try it this weekend!
  9. V

    [Game Type] IJC Zed Defend Closed Beta

    Pretty awesome. How about some alpha videos? :D
  10. V

    Beta Map KF-Raptures Alpha

    Screen shot wise, looks beautiful! Perhaps it can be updated for KF2 later. I will still run around in it just to check it out.
  11. V

    Halo: Total Conversion

    SWEET! That is some bright muzzle flash!
  12. V

    [MOD] Aliens:KillingFloor

    MORE! So waiting for the update so we can play with the WPC clan!
  13. V

    Halo: Total Conversion

    Both! That would be awesome to use KF and Halo, and even your Ballistics ported weapons to see how it plays out. I think veteran servers can setup the server for their own communities. Great work FM!
  14. V

    [REQ] Custom AA-12 + Bonus (semi-pic heavy)

    Love the idea. Would be even more awesome if Hunter had released his RE conversion pack.
  15. V

    Fear and Killing Floor

    Lights out maps are great but almost no one plays it! Especially the newbs! Its too hard for them. :D
  16. V

    The Shiver :: Final Release

  17. V

    Fear and Killing Floor

    I agree with most of the OP. When KF was a mod, it was gritty, dark and just plain nerve racking with a very SLOW and deliberate pace. I remember back then when we were all newbs (not noobs) how some hated no crosshair and how freaking slow the game speed was vs Counter Strike or even UT2K4...
  18. V

    Female Fleshpound project: needs a team

    Awesome Gartley!!!
  19. V

    KF2 Violence & Gore

    Haha! I love Monty Python's Quest for the Holy Grail! You totally got the gist of what we want in the game. I can imagine TWI implementing a "brutal" mode above HOE with a near invincible Patriarch head using his tongue to move his limbless severed head to gnaw at your ankles until the last...
  20. V

    KF2 Violence & Gore

    Actually, my thread mentioned already what you want. In Brutal Doom, there is locational damage, albeit not as detailed as some would think it needs to be, but it is a mod by ONE person who has to draw all the pixels/voxels by himself plus the other game features. Locational based damage -...