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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
I also am having problems connecting to servers tonight. This worked fine just a few
days ago. Not going to uninstall/reinstall, that never works , this is a steam problem.
Log:
Log: STEAMAUTH : ERROR! - Get Client Ticket failed (0)
Log: STEAMAUTH : ERROR! - reason--
Try posting a screen shot of the RORoleInfo settings. It's easier to spot a
problem than it is to guess with little information.
Also, I don't understand what the problem is with the terrain.
How did you create the trench ?
Just a guess but, if you used another Terrain Info for the trench, it could be that terrain layer crossing over into the river bed.
Also, make sure you do a full level rebuild.
If you look at the bone names in a tank you'll find that there is no bone named
"Hull" nor "spine" ;therefore, you can't attach anything to it. The tutorial shows
you how to look at the bone names so you can find a valid one.
FYI, I took a look at IronAnnie because I was curious about how the chutes worked.
The chutes are in separate files (edo_chute.utx, smx, and .u).
It's coded as an inventory item and is given to each player via the GivenItems
setting in the RORoleInfo objects. (Set to...
It looks like the BaseCaptureRate is a fractional percentagage ( 0 to 1 ) of the capture per person per second.
// Rate is defined as:
// Number of players in the area * BaseCaptureRate * Leader bonus (if any) * Percentage of players on the team in the area
This rate is added to the...
You can get the SDK from the tools tab in Steam.
For information about making mutators check the links posted in the sticky posts in the "coding" section of this message board.
When creating BSP does it help any if you build your object in a separate
area and then create an intersection brush from it ?
I'm thinking this would be better because you are getting rid of the
unneeded subtraction brushes; therefore, reducing node counts, right ?
The reason I ask is that...
That's pretty cool. looks like fun.
Back in the Mod days I created a ZisTruck with a turbo boost and it had a
german and russian version. I had to create a special Factory class for it and
I fixed the Team setting. I'll post the code later if you want.
Oh, also, If you cant get the...
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