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so RO2 isnt dying, just like origin isnt spyware! Riiight! ;)
untill there is a hero assault class with 1-2 mkb's / avt's me and a couple of mates an staying well clear of this game... but i guess we are the minority of the population of ro2 players.
all i can say is keep up the good...
I wish I held off preordering it, but I had blind faith in TWI, something i will not be doing at all for any dev.
I was really looking forward to the hero system, not the one we have now but the one they intended.
if by "zapping" you mean an electric shock, then it doesnt, it fires paintballs.
While this would be a good system (minus the paintball thing) for the good ol' arcades (if any are around) i cant see it working at home
:)
that show is on tonight 8:00 GMT
stop your whining :p, didnt you know 1 trillion german troops had these in stalingrad and rode atop unicorns and griffins :p
the bolt action is not entirely usless in CQC, in the game that is - I dont know about RL, its got awesome stabbing abilities
yep, just played again after 2 -3 weeks break from it and it feels the same Sh**y game as when it was released
hip firing mg's, fantasy weapons, germans mostly winning and worse of all spawn arty, if i wanted to play (well watch rather than play) a spawn/die game i would have waited for bf3!!
says it all really, that's why RO2 does not feel like RO in any way
and more depressing is: http://steamgraph.burstpixel.net/index.php?action=graph&appid=35450&jstime=1&from=1315868400000&to=1318201200000
but atleast its on the increase :)
I'd like to say something in regards to RO1 had stg44's and no one complained...
Well thats because the maps was alot bigger, but had a balanced feel so that all weapons felt usefull (well to me anyways).
Why was we not informed on this "last" minute, game changing / breaking (depends on...
also a collection of other 20th - 21st century weaponary with kill streaks and it'll be the game they wanted - also publish this for the console side
no other tweaking required
geez, i dont know what was more disapointing this or duke nukem forever.....?!
its this isnt it? :mad::(:(:(:(
TWI's next project will be a console exclusive :P :D;):eek:
but yeah...... this one needs a little tweaking to be a good mp shooter and by little i mean a lot
ive given up with this game being a realistic pc shooter, im playing for what it is a console type run and gun cod style game, and im starting to enjoy the game a little more
plus im enjoying running (yes running, well jogging) around with the mg34 drug mag owning people with, why they put...
but they could change the tank ratio to 2 - 1 so 2 pzIII's against one t34 or vice versa with a "crappy" russian tank.
play testing is obviously essential to getting this right, as well as tactics
so mr devs can u tell me how many rare weapons are supposed to be on a 64 player server?
cause i count 5 - 6 per side
just want to know if that is correct
like people have said the elite rare weapons are not rare anymore, im seeing MKB / avt40 death squads running around hipfiring everything they see.
Now while that may be fun for them its not so much fun when you're on the recieving end, especially being on the same side :P
im all for having...
im getting this:
http://cloud.steampowered.com/ugc/578934843425506195/775C659F79F13D6635936EDEEF405307710F0A9F/
http://cloud.steampowered.com/ugc/578934843425503970/F8D126880176A22F84DA25509231FB29D3BDC6E4/...
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