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  1. marcinz

    Linux version

    Any plans for it?
  2. marcinz

    Immersion Overhaul Mutator Information

    ARMA-like zoom? I'd love to see that in RO2
  3. marcinz

    Immersion Overhaul Mutator Information

    Yes! Thank you
  4. marcinz

    Roadmap for the future?

    Is Linux port on a roadmap? :rolleyes:
  5. marcinz

    Immersion Overhaul Mutator Information

    rifle grenades pls :)
  6. marcinz

    Immersion Overhaul Mutator Information

    ^ I agree with everything except MG recoil :)
  7. marcinz

    Immersion Overhaul Mutator Information

    I removed whole ROGame folder and launched RO2 to recreate it, installed IOM manually and I'm still getting that error :( EDIT: Thank you pnaumobil! Connecting to one of these servers and downloading MutatorEX via redirect fixed it :)
  8. marcinz

    Immersion Overhaul Mutator Information

    bumping my own post
  9. marcinz

    Immersion Overhaul Mutator Information

    I can't join the server, error pops up: http://steamcommunity.com/sharedfiles/filedetails/?id=259557270 I tried unsubscribing, manual install (along with ROGame folder wipe) .INI is ok Any ideas?
  10. marcinz

    Immersion Overhaul Mutator Information

    Any ETA on 1.1?
  11. marcinz

    Immersion Overhaul Mutator Information

    Is sight misalignment still in? It's the feature I'm waiting for the most :) https://www.youtube.com/watch?v=lLjOLQdOF3Q
  12. marcinz

    Gather together for gaming?

    That's not true. 50m may look like 150m without zoom but certainly doesn't feel like it if you can run up to the guy in 10 seconds and stick bayonet up his ***. It may seem nice and rewarding for you to shoot barely visible enemies at 100m but for me and many others it just feels like special...
  13. marcinz

    RO2 Karelian front is revived!

    RO2: Ostfront :)
  14. marcinz

    Immersion Overhaul Mutator Information

    Have you guys (IOM team) thought about creating IOM page at MODDB.COM?
  15. marcinz

    Squad do you want Classic weapon handling on 40-1 IOM server?

    Maybe we could try few maps with IOM + shift-zoom ENABLED on 40-1?
  16. marcinz

    Immersion Overhaul Mutator Information

    I posted that mockup few pages back: Instead of showing exact positions of single soldiers, enemy positions could be shown as red circles with size/color intensity dependent on number of enemies in the area. Aditonaly this information could be limited to people standing <20m from TL I'm not...