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  1. Srinidhalaya

    Video Game Suggestion - Complete and Realistic WW1, WW2 and Cold War Games.

    A Game based on the Korean War would be nice.
  2. Srinidhalaya

    Primitive Hut Vertex Paint Fire Damage not appearing in game

    -BUG REPORT- Primitive Hut Vertex Paint Fire Damage not appearing in game Category: Graphics/SDK/Material Reproducibility: Always Summary: Primitive Huts used to be able to be vertex painted with fire damage. This fire damage is no longer showing up in game, or in SDK.
  3. Srinidhalaya

    M14e2/a1

    I agree with this.
  4. Srinidhalaya

    Custom map updates sticky

    Update for Dead and Buried https://forums.tripwireinteractive.com/forum/rising-storm-2-vietnam/rs2-vietnam-general/rs2-modifications/2300622-vnte-deadandburied?p=2306206#post2306206
  5. Srinidhalaya

    VNTE-DeadAndBuried

    VNTE-DeadandBuried_B3.roe Beta 3 Direct Link: https://mega.nz/#!0KRREBxZ!tiNlbgIzmXqgqBOj694gXwfA5cgdQdj19Dzdr3BZPz0 SWS Link: http://steamcommunity.com/sharedfile...?id=1060033177 Changelog: -Adjusted Lighting, exterior LUT. (Compound) interior LUT (AnLao) -Added Post Process Volumes to...
  6. Srinidhalaya

    Cold War Mod- any interest in project?

    technically, all the assets already exist between RO2 and RS2, but there would be an obvious difference in quality between the assets from each game. But yeah, if you aren't leading the charge doing the work yourself, then I wouldn't count on it.
  7. Srinidhalaya

    Custom map updates sticky

    Updated DeadAndBuried https://forums.tripwireinteractive.com/forum/rising-storm-2-vietnam/rs2-vietnam-general/rs2-modifications/2300622-vnte-deadandburied
  8. Srinidhalaya

    VNTE-DeadAndBuried

    Latest Update: Changelog: -Added 2 combat pilots and a Cobra spawn to the US team. -Reworked the out of bounds details to accomodate helicopter gameplay. -Reworked most of the North Viet spawns to help prevent spawn deaths from the cobra (not 100% preventable) -Added multiple DSHKA-AA locations...
  9. Srinidhalaya

    VNTE-DeadAndBuried

    Steam WorkShop Link: http://steamcommunity.com/sharedfile...?id=1060033177 Direct Download (via MEGA): https://mega.nz/#!1CwgnDKA!qfqsaGAIQhLaHABkcRlws8NjUrYJWZfZTiHPMox4xnE This is a work in progress map. Many of the details towards the end are minimal. Additional cover and concealment will...
  10. Srinidhalaya

    VNSU-Junglerot WIP/Feedback

    Congratulations on your first post here on the forums! Thanks for taking the time to create and account and post some feedback. 1. The helicopter spawn is closer than it is on An Lao 2. There are 9 different landing spots on the map, with one of them being difficult for novice pilots. So with...
  11. Srinidhalaya

    VNSU-Ia Drang Valley - WIP/Feedback

    **Eagerly awaits the file size of the published roe file, with built lightmass** :O
  12. Srinidhalaya

    VNSU-Junglerot WIP/Feedback

    I should have a new update before the weekend (I Hope) It adds 2 additional objectives, Cave and Shelter, located between HQ and the two AA sites respectively, each worth a 1 point. The VC Spawns were relocated by the Depot. The US Spawns were relocated by the Crash site. Depot and Crash site...
  13. Srinidhalaya

    Unable to upload to steam workshop, error code 2.

    "OnShareFile failed with error code 2 Error uploading file. Make sure you got a valid connection to Steam." Any idea's? It makes a spot on my workshop inventory, but its blank with no file, image, text, or anything else.
  14. Srinidhalaya

    Server How do I install custom maps onto my server?

    If you click on the link i provided, it takes you directly to the paragraphs on how to set it up. Also, at home server, or GSP service?
  15. Srinidhalaya

    Server How do I install custom maps onto my server?

    I have a GSP, so I send them the map file, and they put in the correct folder for me. Then you need to edit the config files, and establish a redirect. http://wiki.tripwireinteractive.com/index.php?title=RO2_Dedicated_Server#Setting_Up_Redirect
  16. Srinidhalaya

    VNTE-SuongMu | Feedback and Suggestions

    This map is awesome. I think you nailed the water. The mildly deep creek surrounded with foliage is really cool. Atmosphere is very good, can't wait to see the final lighting build.
  17. Srinidhalaya

    VNSU-Junglerot WIP/Feedback

    Last beta wave, but I had to scrap and start over about half a week after release.
  18. Srinidhalaya

    VNSU-Junglerot WIP/Feedback

    I would be honored to have the 40-1 host it. I recommend waiting for the next release though, which should be a few hours from now. My update interval should be once a week. Most likely at the end of the weekend. I recommend contacting me on discord. UncleFester#6307
  19. Srinidhalaya

    VNSU-Junglerot WIP/Feedback

    Thanks! I'll be publishing to steam workshop a WIP build in the near future, and I'll make a thread then, but it will most likely just be a link back here. Trying to keep everything consolidated. Also, upcoming WIP updates. -Fix for choppers losing thrust in the "off map" area. -Additional...
  20. Srinidhalaya

    What are you intending to do against disappearing foliage + Foliage check mutator

    yeah bushes aren't disappearing. There is a mesh that is a large thick clump of ferns, that MIGHT be considered a bush, but is more so ground foliage. What the bushes do, which everything in Unreal Engine does, is change mesh on LOD change, which during the transition, looks like they are being...