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I think walk button should be added just like in Ostfront because it allows you to walk without aiming down the sight!
It is a MUST HAVE for the game realism although used abit less then sprinting!
And also good for stalking from behind on window campers! Meleeing and so on!
Forgotten Hope - Crete 1941 Paratrooper Assaults pt. 2 (2009) - YouTube
I think it will be pretty fun to have at least few of these paratroopers map in which there will be german/soviet/british paratrooper assaults
day and night On moonlight will be the best :p
OK guys I think you all have seen it and it is completely messed up but I think it will be a pretty easy fix
When you cover behind corner or door the weapon is HORIZONTAL in your arms and the enemy can see it
it should be vertical
time 3:05 in this video
Red Orchestra 2 Heroes of Stalingrad...
So you call this sight adjustment? This is NO sight adjustment just the whole weapon moves up or down
It is only realistic in sniper SCOPE but in other weapons is NOt realistic
Sight adjustment is not moving the WHOLE weapon up or down it is aout adjusting the sight itself so that you DONT have...
Hello everyone I just found that mistake and I will try to explain it simple
The reload "bug" is only present in ROHS not in Red orchestra (1)
So I take pistol-reload it and fire all the rounds.
I count them while I fire)
Then I do a dry reload.
I fire a few rounds
Then I reload again
And I...
SIMPLE:
You shoot enemy tank-enemy tank gets damaged
enemy tank crewman-crew or whatever desides to bail- he starts the bailing procedure - commander, coaxial gunner etc bail from top hatch driver, gunner, radiomen bail from the hatch under the tank (some soviet tanks etc
everyone bails the way...
BOLTING MUST BE MANUAL: BECAUSE:
when you fire you will reload later and see where the bullet goes - expecially for long range shots and sniper rifles if you reload immediately the scope shakes and you cant see if the bullet hit something or where it hit so ou can correct your aim!
Thats why...
http://forums.tripwireinteractive.com/showthread.php?t=47165
so look at the video- when the soldier runs with the PPSH the barrel and the gun itself is taking HUGE amount of the screen in REAL life when you run you wont put your weapon that high- you keep it lower as you sprint....
ALSO when you...
meaning:
1. Axis-Rome-Berlin-Tokyo.
Or unity between Italy, Germany, Japan (and satellites Romania for example)
Allies: USSR, USA, UK (and satellites)
Although USA and UK fight at the very last stage of the war, allies refers to these countries...
I am sick of stupid unrealistic suggestions for the game so I will make some serious ones:
realistic grenade return system: if the situation is good player can return or at least TRY to return enemy grenade. Not like in Call of D*cks
When you hide behind or under a table and grenade explodes...
When shooting or destroying lanterns-pushing htem from table or breaking them bu grenade explosions, they must be LIKELY to cause fire-( not all the times)
Being able to throw lanterns at enemy (like molotovs) or filling a empty glass or vodka bottle (improvised weapon available only at spawn...
watch the whole video the most interesting part is in last second
YouTube - Freeaim Ironsights in Armed Assault 1.05 w/ TrackIR
look how the soldier moves his head independant from the body and the weapon!!
system used is trackir or free track!
it uses your webcam and few LEDs or IR LEDS...
1st of all - we see that you will add new music but please AT ALL COST do not remove the music from the first red orchestra especially the theme from menu
2nd- about the tanks-well i REALLY DONT expect realistic tank experience- why - because RO is not a tanks simulator...
BUT
a BIG BUT...
When I use voive in game to communicate with my players some times the games crashes just when I pres the voice communication button!!
PLease update the game to fix this problem!! Thank you!:confused:
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