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It was pain getting people to votekick in RO2. But the problem with it now is, everyone just needs to press 1 key.
Unless most people on the server know you, you'll be kicked.
We get it you dont like it. Thats not going to change anything, thus pointless flapping.
TWI/AMG will you release a high quality version, the stream was pretty poor?
This is the only thing I cant agree with. I've lost track of if my character is standing or crouching. Slopes, general map design and disproportionate objects, can all cause this.
"One game with some server and client settings" This is pretty huge and what I wanted RO2 to be.
Removable bayonets are back and fire selection has an animation, awesome!
Personally I enjoy the situational awareness they add. Letting you know how the team is going, if the guys guarding the door are dead and so on.
If most people didn't want it I'm sure more servers would disable it.
I like servers that have it on a short delay, to me it adds some suspense.
I...
I think I'm really going to like these changes. As poor as the original system was, it was still one of best parts of the game to me.
How will role distribution work?
how many squads?
What's to stop some essentially wasting a sqaud and not letting people in? Giving the SL more tools if they...
Honesty the only thing that really bugged (besides actual bugs) me in ro2/rs was. Stat bonuses and unlocks... I don't mind cosmetic changes or even player lvls/rank. I just don't want it to give you ANY in game bonus.
Looking forward seeing more about the squad system. Tactical squad based...
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