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Anyone here seen this yet?
http://www.youtube.com/watch?v=YPLjXjObEms
It is actually a very good documentary, and great for some laughs. My girlfriend watched it with me, and she even got into the story. Lots of nerd drama. :D
For you Netflix users its on instant viewing right now.
I'm finding in a map I have been working on that now even when all the objectives are taken for either team the game doesn't end. It will still say the "Last objective, blah blah blah" message, but there are no more objectives to take...:confused:
Any ideas whats going on here?
So I'm guessing that the current black out mutator that changes the scoreboard will become obsolete and/or cause conflicts once the new scoreboard is updated on Thursday. Anyone have any thoughts whether this is true or not? And if so, we need an updated version of this mutator stat :)
I'm having a problem right now with getting our death message configuartion to work correctly on my server. I have it set to DM_OnDeath in the .bat, and the .ini file (and even checked the webadmin to make sure) but it still shows no death messages at all. Anyone have suggestions?
Thanks,
Hat
Any one encountered a problem similar to this? We added the team ready mutator to our practice server and suddenly had trouble with the server crashing everyone's game when the map changes. Not just kicking everyone, but freezing their game as well. Also, I would choose to switch to Odessa...
As it is now the vehicles and tanks barely create a whisper. Especially the BA64. I think the vehicle sounds need to get upped in volume A LOT. It seems to me that if I'm standing near a tank or one is rolling in, the screen should be vibrating, and they should create much more noise.
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