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  1. braindead

    Code Hit Trace help needed for Free Aim

    Hey guys....ehem Marco? I have created a weapon using RO Free-aim but I have a little dedicated server issue. In single player, the weapon works 100% perfectly but on a server, the hit trace does something a little strange. I have a red dot sight to help with the location hit and see what is...
  2. braindead

    Why?

    Why is Dyslexia such a hard word to spell? Why is Abbreviation such a long word? and why does a dog, not like you blowing in their face, yet the moment they get in a car, they stick their head out of the window? :)
  3. braindead

    [Release] S.A.S - Weapon/Character pack

    Here it is..... Weapon Pack http://www.gamefront.com/files/21172545/WDW+Weapons+Pack.rar Character Pack http://www.gamefront.com/files/21172548/WDW+Characters.rar To use the weapons, use either... A/ The included mutator B/ Marco's ServerPerks Mutator C/ The Custom Weapon Mutator Add...
  4. braindead

    [WIP] Who Dares Wins Pack

    Hey all Working on a little something for after Christmas 3 New Characters (1 new model) 3 MP5 Variations
  5. braindead

    The Desert Island disc thread

    Hey all Just wondering what everyone's desert island disk would be. Imagine you are washed up on a :rolleyes: desert island and you can only have one album...what would it be. Rules! No compilations No Greatest Hits No justin beiber No saying, well my first choice would be blah and my second...
  6. braindead

    [Release] Portal Gun

    Hey all Here ya go.... http://www.gamefront.com/files/20728309/PortalGun+v1.1.rar edit* (uploaded new version with fixed staticmesh/texture package.) edit* 20/08/11 Update includes new code by Marco which has many fixes and crosshair. Also inlcudes testmap by Marco, using great examples for...
  7. braindead

    [Specimen] Jason Voorhees

    Hey all Being as it is Friday the 13th, I thought I would honor it by creating the one and only Jason Voorhees. Although a releasable version is not available yet, you can take battle with him at any time on the WPC servers... Server 4: 81.109.185.185.7707 Server 5: 207.237.128.110:7713...
  8. braindead

    [Utility] Portal Gun WIP

    Hey all As you all know, the great team at TWI have supplied us with enough Portal content to create Portal 3 :) To honor this, I am creating a Portal Gun to be used in the portal maps. I cannot take credit for the coding as this is ported from the UT2004 mod version made by Shambler and...
  9. braindead

    Weapon creation tutorials and resources

    There is now a growing interest in the modding forums for new weapons and many of you are planning on making them, so I am creating a series of steps, using online resources and tutorials, that I have found invaluable in previous mods, to help you with the basics in starting your own projects...
  10. braindead

    [Released] The Stig - playable online character

    Hey all Finally here! Thank you to: KF_Argentina Marco *********** for their help in getting characters in game. http://www.gamefront.com/files/20127796/TheStig.rar To use, apply KFStigMut to your server and when in game, select character Corporal_Lewis to be the stig (I tried to run this...
  11. braindead

    [Released] Hunting Rifle Beta

    Hey all Here it is, the final release of the version of the Hunting Rifle. Edit: Updated 05/06/2011 http://www.gamefront.com/files/20398175/BDHuntingRifleFinal_rar Edit: Updated 18/12/2011 http://www.ijcdevelopment.de/wp/bdhrplus.rar New version, which works with IJC Weapons Pack 2.7...
  12. braindead

    New Hunting Rifle

    Hey all Been working on a new weapon for a few weeks and am finally getting to the animation stage. Here are a few pics
  13. braindead

    Final Map [Released]KF-Farm_Snow

    Hey all To fit with the festive theme and because it is 3" of snow outside, I thought I would make the farm map all snowy!! enjoy :) UPDATED! Thanks to Arramus' pic, I noticed a couple of errors, with the scaling of the ground textures and a roof that never had a snow texture. (Thanks mate...
  14. braindead

    Custom Shop Mutator...

    Hey all Benjamin and I have made a custom mutator that allows you to add any new weapon to the trader list either via GUI or INI file method. I have uploaded a new version which was made with the help of Marco and now works server/client side. (Thanks for the heads up Marco) Add the mutator to...
  15. braindead

    How do I???

    Hey all Hope someone can help me with this silly little problem? Ok the scenario is, I have created vehicle factories and want to limit the amount of vehicles in play, which I have working perfectly, using the Gametype file but I want to be able to call the min/max values from the LevelRules...
  16. braindead

    Big Thank You!

    Just wanted to say thank you to the TWI team for all of their hard work, this past weekend and for giving us one hell of a download. Also, the editor is now working if no-one has noticed, so another thank you for that too! :) Keep up the great work guys!
  17. braindead

    Some say......

    That if he had an extra leg....he would be a Quadraped and that he is so hard, that he uses a wire brush for his teeth and barbed wire for dental floss All we know is, he is called THE STIG :)
  18. braindead

    Gametype/Map - Daylight Robbery

    Since I am hopefully going to have improved vehicles in game, I was thinking of a way to use them, which would balance out the game between the specimens and the cars and my idea is a new game type: Daylight Robbery Very large map, where everyone starts off in the compound, with very, very...
  19. braindead

    BDVehicles on the way

    Hey all Thanks to theBlackCheetah for getting the code in game, I have so far modded the Police Car to be a driveable and have also created some driving animations (work in progress) Edit... Release info: You can download version v1.001 from ModDb here...