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Hello,
I've read the tutorial that came with the game, and done a little bit of googling, but all I can find is stuff telling me to copy and paste the trader's room in the example map. So I copied the doors and created shopvolumes and teleporters, but it's still not working. So I'm wondering...
Hey all,
I was thinking about making a rather large map, and I was wondering (knowing nothing about unrealscript etc.) if it was possible to make a property under ZombieVolume that would set the maximum distance it could be from the player in order to spawn zeds?
Cheers,
Diend
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