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This bug was present in Red Orchestra: Ostfront for me, but I have yet to encounter it in Heroes of Stalingrad.
I do wonder what causes this..
Bad CPU? Maybe a setting in the config file?
Yeah, I feel like this is very much needed!
My game is only fully using 2 cores and the GPU usage is on 30~40%
With more optimizations I'm sure it would run oh so much better! :)
It seems TWI kind of forgot their roots with the start of Red Orchestra 2, wanting to appeal to people wanting "cool weapons".
I hope classic mode/realism mode gets more realstic weapons.. So that we get rid of all the auto rifles and mkb42's all over the place, because any 64 player server has...
I'm more bothered by the quality of the english/german/russian accents..
I wish native voices were default and the english accent one optional, so that everyone has the glory of native voices!
I meant small gripes I have with RO 2!
I played ROOST for a decent amount of time (:
PS: Check my signature and registration date :P
Must've been playing with too low audio then :D
I don't have any big gripes with the game so far, apart from there being so many empty servers :(
Small gripes:
#1: The grenades fly very strangely and the explosion feel weak.
#2: The soviet F1 grenade doesn't have the "click" when you start cooking it as in RO1!
#2: Too few players
#3: I...
I much prefer rifle action myself so I'm all for this weapon being removed in classic mode, also it makes no sense historically for the weapon being in these combat situations.
I'd rather run around with the rifle & submachine gun..
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