Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
I'm trying to use Pawn's GiveWeapon method, but I'm starting with a PlayerController. Surely there's some way to make Controller tell me what Pawn it's controlling? Nonfunctional code snippet follows:
local Controller C;
for ( C = Level.ControllerList; C!=None; C=C.nextController)...
I'm trying to change the alt-fire behavior on the 9mm and dualies. Since both weapons use SingleALTFire as their alt-fire class, it seems like the most practical course would be to simply replace SingleALTFire (and thus not touch the weapons at all) rather than subclassing the weapons themselves...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.