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When i was watching some clips of the old ro mod i was surprised about how much better the weapons sounds are,check this:eek:
http://www.youtube.com/watch?v=HlMDYqvNDs8
I don't understand this,i downloaded the mod and installed it but i don't find the game(icon)!Yes i restarted steam but it still doesnt appear on the "my games"list.
I checked the red orchestra files and yes the darkest hour files seem to be there.What now?:confused::(
I don't understand this,i downloaded the mod and installed it but i don't find the game(icon)!Yes i restarted steam but it still doesnt appear on the "my games"list.
I checked the red orchestra files and yes the darkest hour files seem to be there.What now?:(
Awesome,can't wait to play this mod.But i have one question to the devs:
Are you planning to add new ambient sounds(background battles,...)because the old sounds are getting "old":p
Believe it or not ,but a map with atmospheric(brutal)sounds makes it much more intense to play a map!:cool:
I would like to suggest some great ambient sounds for darkest hour,please don't use the same(stock )sounds(which doesn't mean they are bad of course,but we heard them already so much).I like the brutal ambient sounds from the original dod very much,check this out,just amazingly atmospheric...
Everyone here is always so much debating about an upcoming mod,but why does nobody play mare nostrum anymore?All i see are empty servers..
Is the same going to happen with the other upcoming mods?:(
the realism mod forgotten hope has awesome(loud) tanksounds,i can't believe that ro is not able to achieve this:confused:
check this ingame fhfootage out: http://s78.photobucket.com/albums/j102/realbadseed/?action=view¤t=DaFront.flv
I recently (re)started playing the bf42 realism mod forgotten hope with it's new texture and realism soundpack...:eek:
It's so ****ing great,the tanks sounds have that"clang clang " sound if u know what i mean(it's really scary to hear advancing an enemy tank in your direction),also the mg...
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