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The argument that casual players shouldn't play suicidal is just plain stupid.
I'm a casual player and can handle myself just fine on suicidal. It just requires half a brain and knowledge of your perk. (and obviously don't show up with a level 2 perk on a suicidal server ...)
My only hope is...
Just got back to the game and there are lots of new goodies.
I will try to update my guide over the next week.
Since the addition of some new weapons, some perks also got some new bonusses (like the one for the medi gun on the medic perk)
If anyone has any info about perks level 0 to 4 that...
I just want to reply to this specific point.
If berserkers in your games are dying from weaker specimens behind/near the scrake then it's in fact your fault and the rest of the teams fault.
It's called teamwork. The ranged people are supposed to cover the berserker while he takes down scrakes...
Katana and AK47 info updated, based on my few hours of experience I had last night. I might rewrite some of it in a couple days.
Some general tips for KF_Foundry are still being gathered as I have only played the map once so far.
I'm considering adding a general tactics section with tactics...
I just gave some easy to follow "step-by-step" guides that new and old players alike can follow to get their perks to 5 as easy as possible as fast as possible.
But I'm not going to advise a new player to grind suicide poundamonium.
An experienced player can easily decapitate every FP in wave 1...
And this is how you know a person has no proper understanding of the meaning "lazy mode"
You can play poundamonium all you want.
I rather stand in a corner while watching tv and holding down my mouse button.
And no, that does not mean I don't know anything about how to use the Berserker perk.
All remaining missing info confirmed.
Special thanks to Terrier for sending me so many PM's with info.
And off course a big thanks to everyone else who helped ^^
Now we just gotta wait for the heavy metal DLC so I can update the info on foundry, the katana and the AK47 :)
The problem with Poundamonium is that a headless FP still hurts like hell if you are camping in a corner :p
Clots just fall to the floor.
It's actually a decent leveling time when compared to most other perks (not counting the horribly slow commando grind ^^)
Updated. Thanks for the info.
Also done some other updates.
- Rewrote the Sharpshooter guide. Now even faster. (maximum 5 hours)
- Rewrote the Berserker guide. It now uses the same spot as Sharpshooter. About the same speed but even more "lazy mode" than before.
- Added the Katana (without...
this is wrong.
I also believe that this was the way it used to be when the game first game out but I think they did a stealthfix because now you get awarded a headshot for your perk on the moment the specimen looses his head, even if he is still alive, wandering around.
You can easily test this...
- Tweaked some minor bits and pieces.
- Rewrote the sharpshooter grinding guide. Now 30% faster than before !
I still need some minor testing to be done by a level 0, 1 and 2 sharpshooter to finish the guide.
Please check my other topic in this forum where I ask for a few test subjects and...
Monolithos, thanks a lot for that great info.
Not exactly the answer I was looking for but it gave me the answer I needed and more :)
This used to be debated when the game was just released, wether you would be awarded a headshot for your perk or not if the zed would bleed out and if someone...
edit
Monolithos gave me some good info already below but I'm still in need of some minor testing by a level 0, 1 and 2 sharpshooter.
If you are a level 0, 1 or 2 sharpshooter, can you please do the following.
Start a solo game with the clot buster mutator on and see if you can insta kill a...
I assume it'll be similar to shotguns but you'll have to sit closer to the back wall and allow the specimens to actually enter the front of the room so you can pierce multiple ones with a single shot. I'm sure that not much will make it halfway into the room
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