• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Search results

  1. Barkmann

    Kugelzielfernrohr (KZF 2)

    Can any one help? I am looking for any information regarding the Kugelzielfernrohr (KZF 2), Radio Operators bow machine gun (MG 34) gun sight. Merkblatt with associated bilds showing the strichplatte, anything. Drop me a line via my homepage: http://barkmanscorner.t83.net/ Thank you.
  2. Barkmann

    German Panzer Optics

    Love at first sight Love at first sight "Nice piece, Barkman :) You and Mlespaul need to get together..." Thank you, I think thats a special experience I will leave all to you :D The article you have just read describes the Tiger I gun sight which is now in WWII Battle Tanks: T34 Vs Tiger...
  3. Barkmann

    German Panzer Optics

    If anyone is interested in how German Panzer optics worked, there is a write-up on how to use them here: http://barkmanscorner.t83.net/#/strichplatte/4527707620 The tutorial discusses the Tiger I Turmzielfernrohr (TZF) 9b gun-sight optics (early version with 2.5 times magnification); the...
  4. Barkmann

    3D & Animation German Army Fuel Pump and Drum

    3D Work 3D Work I am upgrading my hard drive, and burning all my stuff onto discs for saving. These are a few bits of my 3D work which I made ages ago for another project, and have not been used (shame really), so I thought that some of you guys might be interested for static meshes.
  5. Barkmann

    2D Art Tiger Rev Counter

    Rev Counter Rev Counter Engine Rev. Counter I have now uploaded a few screenshots on http://barkmanscorner.t83.net/ Click the 3D Work button on the welcome page.
  6. Barkmann

    3D & Animation German Army Fuel Pump and Drum

    Screen Shots Screen Shots @ Captain Obvious: "Good point, I have uploaded screenshots on http://barkmanscorner.t83.net/ " Click the 3D Work button on the welcome page.
  7. Barkmann

    3D & Animation German Army Fuel Pump and Drum

    If anyone is interested in using a Panzer Fuel Pump and Drum as a static mesh. Drop me a line via my contact page http://barkmanscorner.t83.net/ with an e-mail address which will take a 488 KB zip file. Also if your interested, I have low-poly accurate 3D models of Tiger I shells and boxes.
  8. Barkmann

    2D Art Tiger Rev Counter

    If anyone is interested in using accurate textures of a Tiger I rev counter, I also have it as a working animation (33 frames). Drop me a line via my contact page http://barkmanscorner.t83.net/ with an e-mail address which will take a 5.26 MB zip file.
  9. Barkmann

    3D & Animation 15cm Nebelwerfer

    If anyone is interested in using a 15cm Nebelwerfer as a static mesh; I have it in the following scenes: deployed, towed, damage Model and with equipment (which includes: Igniter + Wire, Rockets, Rocket Canisters and detachable equipment box). Drop me a line via my contact page...
  10. Barkmann

    Music to fight to :)

    Yeah, I know ! :D
  11. Barkmann

    Music to fight to :)

    Music to fight in RO to, this will make you laugh :D (takes about 10 - 15 seconds to download .swf music video) http://fpflashfarm.com/FB49PFBFFKJ42BF/10221_duhastplusrodents.swf
  12. Barkmann

    STEAM login problem !!

    Did you ever find a solution? Did you ever find a solution? @ catomann: No, never did (theres absolutely bugger all on STEAMS help and support pages about this error!) @ [DA]DIZ: I also suspect that one of STEAM's servers that holds login details goes down from time to time!
  13. Barkmann

    STEAM login problem !!

    Steam is having trouble connecting to the Steam servers Steam is having trouble connecting to the Steam servers Just tried logging on to STEAM, I am also getting the exact same error message as you [DA]DIZ "Steam is having trouble connecting to the Steam servers" (I'm also from Europe)...
  14. Barkmann

    steam is having trouble connecting to the steam servers

    Thank you for your advise Thank you for your advise Sigh.......... Yes I have all my ports open in my Router for Steam (Which have not changed since I first played on Steam). My firewall is set to allow connections (this has not changed either). Since STEAM had a server problem, I have...
  15. Barkmann

    steam is having trouble connecting to the steam servers

    steam is having trouble connecting to the steam servers Have tried everything, finally found some info at Slashdot :( Please read this: http://games.slashdot.org/games/05/01/30/0323220.shtml?tid=204&tid=128&tid=10 "They say that if one of the master servers goes down that the accounts held...
  16. Barkmann

    steam is having trouble connecting to the steam servers

    Still the same error Still the same error Thanks for the advice. :) Deleting the clientregistry.blob usually cures many problems. I closed STEAM, deleted the clientregistry.blob, re-opened STEAM, it updated and I entered in my un & PW again, same error. I will have to try re-istalling...
  17. Barkmann

    steam is having trouble connecting to the steam servers

    Unable to play RO this afternoon, just keep receiving a warning message "steam is having trouble connecting to the steam servers". Any one else getting this error message, are the steam servers down?
  18. Barkmann

    Cant Play After 5th Oct. Update

    Unable to join a game since this evenings update Unable to join a game since this evenings update Same here, still unable to join a server hosted game online since the update. Error Message: Build RedOrchestra_Build_[2005-11-27_10.48] OS: Windows 2000 5.0 (Build: 2195) CPU: GenuineIntel...
  19. Barkmann

    Tactics MP41 vs. MP40

    MP40 Vs MP41 MP40 Vs MP41 When comparing both these killing tools in-game, I have found: The MP40 gives a slightly higher rate of fire making it a better choice for close combat at shorter range (especially within buildings etc), it kicks slightly more with recoil than the MP41 making it...
  20. Barkmann

    Auto switching one gun for another VERY BAD IDEA

    Click, Click, Click Click, Click, Click Exactly the same problems and frustrations as described by DieFledermaus, usually resulting in my characters virtual death whilst contorting, scrolling and whirling around like a field-grey break dancer desperately scrabbling to "click" back my original...