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"Now I'm not too familar with the actual depths of the movement differences.. if I had to take a guess as why it wouldn't work, i'd say because the tracked vehicles still only have 2 'drive' wheels per side much like a car.. so that might inhibit the ability for working suspension.. you could...
Hello, i actually dont play this game much but i wanted to know a bit more about the "guts" of this game and maybe to improve it. there have been lots of treads about suspension and that sort of thing, but i cant see why there is no suspesion on RO, anyone could explain with details? Also the...
Posted there too now :)
have some experience on modeling, especially guns, but i **** on skinning and animations. I also have some experience in coding Qc (quakeC, wich is the quake 1 coding language). also made a minimod about panzerfaust and ww2 weapons.
Well here are the pics, it looks a bit squarey and non detailed for the standards i ve seen in some RO mods now (made for Q1), but the general measures are okay and can be used for template or something.
i
Hello, well i dont use Red Orchestra actually althought i have tried it. I do think it needs the Panzershreck.
I have a Panzershreck model i made myself for another game, (also have a panzerfaust), not skinned. I can give it to you if you want. have some pictures and some research made.
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