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    Spawn bug, or mod/mutator?

    So last night I played a few (3) long games in a single server, leaving near the end of the third game. There were at least 4 players at all times, and around halfway through the first game, it felt like something was wrong. Too easy, in a way. After finishing wave 7 we all realized none of us...
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    KF Deathmatch

    Rediscovered an old mut for multiplayer ( However, I can't host a dedicated all the time, and really hope someone will put this on one of their's. Does anyone have this mutator and want to try it, or is willing to play it? Lemme know...
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    Money for damage, not kills

    Is this actually in effect? Or is there some sort of hidden server setting now? In every game I've joined, I've never been able to receive any amount of money on any specimen, for any amount of damage, if I didn't kill it.
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    SDK crashing for no apparent reason

    I can't get the KF SDK to run. It gives the following error.. Build UT2004_Build_[2004-11-11_10.48] OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2207 MHz with 2046MB RAM Video: Radeon X1300/X1550 Series (6925) Assertion failed: WhiteCircle...
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    [Help]Problems with AdminPlus, SDK

    The AdminPlus mutator (if anyone wants the whole thing, download from ported from UT2k4 has loads of features, but one of which is out-of-date. The readme accompanying the files states this: This mutator is not to be changed in anyway...
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    Public Servers

    You have to admit, no matter the difficulty, it's rare to find a server where people are somewhat intelligent. Raging fleshpounds with an AK on suicidal, holing up in bad places and dying, (outside the front of KF-Offices, with specimens dropping on your head in all directions) etc. These all...
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    Any Berserkers, Firebugs, or Demolitions here?

    I'm seriously lost as to why some people consider Berserker to be a 'good' or effective perk. As far as I can tell, anything it can do, another class can do better. Aside from melee being somewhat fun in earlier waves, it feels horribly unbalanced once ranged enemies come into play - which makes...