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So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
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  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

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[Map] TE-Arad 2 (Beta3)

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  • [Map] TE-Arad 2 (Beta3)

    Name: Arad 2

    Version: Beta 2

    Comment: This was made from the ground up. It's NOT a port! More info coming soon.

    [COLOR=darkorange][B]Description: [SIZE=4][COLOR=#c0c0c0]The Battle of Debrecen, called by the Red Army the Debrecen Offensive Operation, (6
    Last edited by -=}WoLvErInE{=-; 05-26-2012, 12:37 AM. Reason: version update. please change title . thank you

  • #2
    Arad 2 Tanks Countdown Version update April 1,2013

    2nd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 1

    3rd Place Winner In "Counterattack" Mapping Contest for RO2 - "Best Remake" Category - Phase 2 / Final

    Name: Arad 2 (Tanks Only Version)

    TE Version: Steam WS V2 TWI - Released April 1, 2013

    CD Version: Steam WS V2 TWI - Released April 1, 2013

    Description: This will be the last version, if all is good!

    Arad 2 Tank Map ( New Version ) For Red Orchestra 2: Heroes Of Stalingrad - YouTube

    New Screenshots: Mar 10th,2013

    Changelog: Tank Version

    Steam WS v2 TWI CD & TE Version- Released April 1, 2013
    -Removed the word "Tanks" from the map name. Now it's just Arad2!
    -Increased lightmap slightly to fix some shadow issues.
    -Fixed floating grass in some areas.
    -Fixed floating weed plant on some slopes.
    -Fixed some destructibles not working properly online.
    -Few other minor fixes.
    Steam WS v1 TWI CD Version- Released Mar 16, 2013

    Steam WS v1 TWI- Released Mar 10, 2013

    Steam WS v1 - Released Dec 26, 2012
    -Changed Bridge Mesh
    -Changed River Water Texture
    -Added Destructible Stonewall

    Steam WS Beta 2 - Released Nov 27, 2012
    -Changed Bridge Mesh
    -Changed River Water Texture
    -Cook with latest SDK build

    Beta 4 - Released August 6, 2012
    -Cooked with current sdk build.
    -Fixed destructible fences
    -Removed outer fences.

    Beta 3 - Released May 26, 2012
    -Cooked with current sdk
    -Increased Ammo supply radius

    Beta 2 - Not Released May 15, 2012
    -Cooked and tested with beta sdk

    Beta 1 - Release April 15, 2012
    -Removed interior from houses
    -Fixed destructible
    -Added more destructible overall
    -Raised foliage height (grass)

    Game Type: Territory & Countdown
    Time Limits: 30 min
    Type: Tanks Only


    -West Plains
    -North Village
    -East Plains
    -South Village


    Coming Soon!
    Last edited by -=}WoLvErInE{=-; 04-04-2013, 02:58 PM.


    • #3
      Holy crap! Awesome! As soon as I have time this week I will check this out. Thanks a bunch for your work. Arad was always my TOP 3 map of all times and I am eager to try it. The pics I have seen so far also just look stunning, no less.

      A question regarding the map: Will the grass be off on low details? I am asking because I will play on everything maxed out, but am wondering if this is a huge disadvantage when playing.

      Also: Why am I showing up on your credits? I didn't do anything

      To TWI: Now we need halftracks asap. Please please please


      • #4
        I'm actually adjusting it a bit, so it won't be any disadvantages either way.


        • #5
          looks awesome!!!!!!


          • #6




            • #7
              this loooks reallly goood, cant wait to try it


              • #8
                Nice map, IMO the best custom map yet.

                If I were you though, I would either delete the river sound effect or upgrade it with something better quality. It sounds way too off in comparison with the rest.

                But yeah, just my opinion.
                Last edited by Hicks; 03-05-2012, 03:15 AM.


                • #9
                  Great Wolverine!
                  Will give this one a go


                  • #10
                    yes yes yes

                    Thank you !!!!!!!!!!!!!!!
                    Intel I7-920 - 2,67ghz, 6 gb ram, nvidia gtx 560 TI twin fan 2gb, win7 64bit - Creative X-FI Xtreme soundcard.


                    • #11
                      This map is so nicely done it even makes me want to be a tanker and up until now I have avoided tanks like the plague.

                      Great looking map, great fps performance which is amazing considering the scale of the map.

                      Nice chatting with you on the server too Wolverine - glad I could help

                      I will put your map on our main server. Will be interesting to see how it plays "if" I can get the server full.
                      [URL=""]Custom Map - TE-DieBresche B5[/URL] | [URL=""]RO2 Cache Extractor and Map Downloader v1.2[/URL]


                      • #12
                        I test it last evening for a while and I like it a lot!
                        Beside -=}WoLvErInE{=- is a very cool guy
                        Thank you!


                        • #13
                          Wow!!!! That looks incredible! Pity about the Halftracks or the lack of ability to hitch a ride on the tanks but hey, that's not your fault. Nice load out selection too.
                          In-game name: burt


                          • #14
                            I'll be honest, when I saw Arad I actually cringed a bit because it was one of those maps that was way overplayed in ROOST, and even remade in Mare Nostrum.

                            However, from the video it actually looks rather nice and perhaps it plays a bit differently with ROHOS' gameplay. I shall have to give it a whirl.

                            Just please don't follow it up with a release of Aradrealforest


                            • #15
                              Very nice map indeed.
                              I installed on our second server this morning.
                              For some reasons Select Spawn Location list is empty, also info about attacking a cap zone is not complete. Its only "axis is attacking" and thats it.
                              [CENTER][U][I][B][COLOR=DarkOrange][URL=""] [COLOR=SandyBrown][/COLOR][/URL]