Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

Wargame: European Escalation

  • Filter
  • Time
  • Show
Clear All
new posts

  • Wargame: European Escalation

    I'm surprised no one here has mentioned this game yet. It's by the guys responsible for RUSE. The game is set in the 1970s-1980s in Europe. The Cold War has gone hot. It's a wargame that models ammunition, fuel, and modular damage of vehicles. It includes hardware from France, West and East Germany, Czechoslovakia, Poland, USSR, USA, and UK. There's like 300+ units, realistic engagement ranges, and huge maps.


    Unit database:

    [I][COLOR=White]Red Orchestra since 3.3[/COLOR][/I]

  • #2
    I already created a thread about this game and nobody cared


    • #3
      Oh nice - Going to pre order as long as it is not done by Ubisoft there DRM is horrid atm
      Red Orchestra 2 Modification Resource Thread for all of your modding needs.


      • #4
        Out on the 23rd, says steam. Totally getting.


        • #5
          From the videos I've seen it might be too fast-paced (i.e. clickfest) for me.
          Still probably getting it, love the setting.

          Graviteam - for the true Grognard.


          • #6
            I liked the premise of RUSE but in the end I don't think that game reached it full potential.
            Usually I liked the early stages of the battle the best, where you had little money to spend and early recon could really save your ***, because when you didn't know what the enemy was focussing on you could waste a lot of money on the wrong things and it usually ends in disaster.
            But if no quick succes was met usually you ended up with big incomes that allowed you to simply spam units and you had to simply grind down the enemy.
            The ruse's were a cool concept but the maps etc. were usually too bottlenecked to allow their true potential to shine. It was too easy to guess what the enemy was doing still, and the fact that most of the enemy ruse's were announced to you didnt help either.
            I had some fun games with RUSE but not enough to hook me, so I'm undecided on Wargame. I like the idea of it but I question it's implementation, though it seems things are a bit more indepth this time around.

            Originally posted by dogbadger
            SiC 'no sell out militant tactical gamer' Disaster
            Just so you know who you're dealing with ;D


            • #7
              Important: Does this game have nukes / superweapons? When it comes to RTS I just need them... and looking at the awesome graphics and seemingly huge scale of this game, a nuke would fit in nicely.


              • #8
                Is it a wargame of the same caliber as Close Combat, Combat Mission etc. or more like ToW which imo is kinda "watered down" and more of a tactical RTS like Ground Control?


                • #9
                  sounds like world in conflict 2


                  • #10
                    Originally posted by NoxNoctum View Post
                    Is it a wargame of the same caliber as Close Combat, Combat Mission etc. or more like ToW which imo is kinda "watered down" and more of a tactical RTS like Ground Control?
                    Kinda like an accordingly simplified Close Combat (due to the greater scale), but not a conventional RTS/RTT or a hard rivet sim Close Combat. The devs said that their main inspirations were the Close Combat and Steel Panthers series.


                    • #11
                      I don't think there are any superweapons. The way this game plays out, it seems like it's more a 3D, simplified Close Combat rather than a typical RTS. It's looking like World in Conflict blended with Close Combat. Based on what the beta testers are saying, the maps are several hundred square kilometers large and it takes infantry over an hour to cross a map. I think this one will focus much more on planning and movement rather than clicking quickly.
                      [I][COLOR=White]Red Orchestra since 3.3[/COLOR][/I]


                      • #12
                        I played the closed beta back in November, so if any of you got questions about the game, I'd be happy to answer them!


                        • #13
                          Originally posted by Breakerchase View Post
                          I played the closed beta back in November, so if any of you got questions about the game, I'd be happy to answer them!
                          How does one go about getting into the beta?


                          • #14
                            Unfortunately, the publishers went for the bone-headed move of making the second beta for pre-orderers only.


                            • #15
                              Tell us what you can within the constraints of the NDA, How did it play? Was the movement as fast as we see in some of the trailers. How did buying units work/ could you get reinforcements? How does the ammunition mechanic work?

                              I am interested in the game just completely starved of anything besides basic information. Thanks.