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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Hosting a Dedicated Server with SteamCMD

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  • Hosting a Dedicated Server with SteamCMD

    Please view the wiki article on how to host both Windows and Linux dedicated servers with the Steam Command tool.

    For legacy hosts, with the switch to the new Steam byte patching system, HLDS has become obsolete and will no longer be used.
    Pretty, what do we blow up first? - Myn Donos

  • #2
    doesnt really say much for linux usage, so gonna have to start punching in stuff and see what happens.

    so does this mean we can have red orchestra 2 linux servers now?
    Last edited by ro_sauce; 07-06-2012, 12:35 AM.


    • #3
      Originally posted by ro_sauce View Post
      doesnt really say much for linux usage, so gonna have to start punching in stuff and see what happens.

      so does this mean we can have red orchestra 2 linux servers now?
      Here's what I found to use:

      STEAMEXE=steamcmd ./ +login steamusername steampassword +force_install_dir ./kf/ +app_update 215360 validate

      Change ./kf/ to meet your directory requirements. I installed to a new directory so I could move files over from my old server install to the new one...which was a giant unnecessary pain in the ***, I have 4TB of data transfer on my server I don't care if I need to redownload the entire server. If the only benefit to this change is less data transferred to update a server then...I really don't get why you guys did this.

      I really like almost everything else you do, this was a pain in the *** to update a white listed server that had custom maps and mutators. Glad I was already drinking before I started!
      Last edited by deckardblade; 07-06-2012, 12:41 AM.


      • #4
        what a pain in the ***.
        great job valve.


        • #5
          Can anyone post an updated KF Linux guide? I don't know exactly what I'm doing since the wiki information is basically windows only and I use Linux only to host servers.

          I've been using this batch to run my server, not sure how I'd update it for the new one.

          echo Killing current server
          killall ucc-bin-real
          # This will effectively make the script a means of restarting the server.

          cd kfserver
          ./steam -command update -game killingfloor -dir . -verify_all -retry
          # This updates the files to latest version before launching the game.

          # Server start vars

          echo "Starting KF Server..."

          cd system/

          ./ucc-bin server KF-Stealth_Final.rom\
          ? -nohomedir ini=KillingFloor.ini log=$LOG/server1.log

          # EOF


          • #6
            Fantastic. Nice ****up there!. I just heard about the update, and tonight the guys and me were going to blast some zeds, but after going to update the server and receiving ****, I see that the system has totally changed unexpectedly and nobody even thought about making a migration guide.

            Way to go, Tripwire. Thanks for the update and the maps and the weapons, I really love you, but you guys really dropped the ball here. You should have warned us admins at least a week in advance so we could be ready, we'll see how many servers are down this weekend because of this. I know about one that almost surely will be: mine.


            • #7
              I had a ton of problems with the update on my 5 Linux servers.
              All 5 are CentOS 5.x, and it was a royal pain to get them updated.
              This command:
              STEAMEXE=steamcmd ./ +login steamusername steampassword +force_install_dir ./kf/ +app_update 215360 validate
              Only worked on 2 of the 5 servers. I had to use another work around on the other three.

              I am not entirely certain TWI had a lot of choice on this migration to the dreaded "SteamCMD" updated method, so let's calm down a bit.
              This isn't the first cockup we've seen that was actually a result of Steam forcing a change on the community either.
              (I can think back to a client connection problem awhile back that I still suspect Steam for...)


              • #8
                Linux Stuff. ( CentOS 5 )

                export LD_LIBRARY_PATH=/path/tosteamcmd/linux32
                cd /path/tosteamcmd/linux32
                ./steamcmd +runscript /pathto/linux32/kf_server.txt

                // update_kf_ds.txt
                login <user_name> <password>
                force_install_dir /pathto/killingfloor
                app_update 215360 validate


                • #9
                  ok, so i renamed the directory, and re-downloaded all the materials into a new directory.
                  and it works.

                  but....i had the admin tools, some mutators, etc. set up before this change; is there any way to move the config file etc. over to the new install, or do i have to set this up all over again?

                  also, the hlds updater lied and said it updated, so it took a while to find this thread (since i had no clue about the change). you might want to just turn off the old updater, so others dont think it updated when it didnt.

                  Last edited by markg; 07-07-2012, 08:38 AM.


                  • #10
                    can you guys please make avideo shows how to install the server allover with steamcmd?
                    i cant understand anything from the wiki


                    • #11
                      Given that if we don't host servers less people can play your game I really think you should be treating us a little better than this Tripwire. Some warning and/or a transitional period would have been greatly appreciated.


                      • #12
                        I managed to update and install my Linux servers KF
                        Here's what I did:

                        Create a folder in the /home
                        exemple: mkdir cmdsteam
                        then: cd /cmdsteam

                        (not necessarily need to put with your servers,
                        think of removing all that was before with HLDS)

                        1.wget (for linux)

                        2.tar xfvz steamcmd.tar.gz

                        3.STEAMEXE=steamcmd ./

                        4.Then a menu that load and you just have to continue,
                        if you have an error,check if you have any delete HLDS

                        5.login user password

                        (You need a Steam account,i suggest you create a new Steam account and disable the guard Steam)

                        6.force_install_dir /home/serverkf/server1

                        (Whether for an installation or update
                        indicate the path of your server)

                        7.app_update 215360 (Linux)

                        (Then you just run the command and everything will be checked, so he will do an installation or an update, but you have to do nothing everything is automatic)

                        I hope it'll help the admins,for those still block do not hesitate

                        for Windows is almost identical (except windows installer and app_update) but I have not try sorry

                        after it is better to use the command in a script:
                        STEAMEXE=steamcmd ./ +login username password +force_install_dir /home/serverkf/server1 +app_update 215360 validate +quit

                        Sorry for my bad english
                        Last edited by ToNiO; 08-30-2012, 11:59 PM.
                        [URL=""]Admin of Servers on Killing Floor[/URL]
                        [QUOTE=Marco;1335120]Now now, shut up all 3 of you. These forums are about Killing Floor the game, take your nationality arguments elsewhere.[/QUOTE]


                        • #13
                          I have firewall configured and can log in from regular steam client, but not from SteamCMD. What port does SteamCMD uses to login?


                          • #14

                            I'm trying to make a fresh install with steamcmd but i got some libraries issues. I'm on a debian squeeze 64bits distribution.

                            /home/unreal/steamcmd# STEAMEXE=steamcmd ./
                            /home/unreal/steamcmd/linux32/steamcmd: error while loading shared libraries: cannot open shared object file: No such file or directory
                            I tried to export the lib with
                            export LD_LIBRARY_PATH=/home/unreal/steamcmd/linux32/
                            but it still doesn't work.

                            If i go to /usr/lib, i can see there is already an
                            any idea?


                            • #15
                              Since I'm running 32bit Debain myself I'm not 100% sure if this is the case, but I read that if you are running 64 bit then you will need ia32-libs for steamcmd to work properly.

                              As root try running the following command in a console:
                              apt-get install ia32-libs
                              Once it's installed try running steamcmd again.

                              I hope this is helpful.
                              Last edited by Omega Xi; 07-08-2012, 10:47 AM.