Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

How Does the community feel about officially adding THE BRUTE?

  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    After the IJC weapon pack become a part of KF, I instantly thought that adding Brute would be the best way to balance the game now.



    • #32
      Originally posted by Aze View Post
      I, like many others apparently, do not like the Brute either. Imo, it is not a balanced specimen at ALL. Slappy already pointed out most, if not all, the reasons why it is not that great of a specimen. I'm ok with it being whitelisted though, but it should definitely stay as an optional specimen

      The Shiver is absolutely amazing though, and just like FluX said: I would GLADLY want it added asap if it got a health change (Health between Clot and Gorefast with scaling similar to Gorefast or something?), and if its bugs were fixed.

      Brute = No please!
      Shiver = Yes please!
      Same here.


      • #33
        I'm "contro". The brute is too overpowered. Those who like it may play on special servers, or add it to their listen server...


        • #34
          Originally posted by dragon_kid View Post
          Brute takes like 20-40% extra fire damage/goes even slower (think 30%?) when 'crisping', to answer your question.

          I do agree that Brute, if made official, DEFINITELY needs a few changes. Less knockback, easier to 'rage' to get that metal arm down, slightly less health to help balance the last suggestion, and definitely put him on the rare side of Husks and Sirens (if not Scrakes and Fleshpounds).
          Thanks for the info, yo.

          Also about the Brute's arm... To fit the KF aesthetic a little, I think he needs some visual changes. The ugly-*** face and muscular bloodied body are great so far, but he needs some additions. Look at the husk and the fleshpound and the details on them. They're like, partially cybernetic. The Brute could do with the same treatment, maybe his arm could actually be a shield.


          • #35
            The firebug has one perk resistant zed: the husk.

            Why not have the brute as fire weak? (like a demo to fp).

            Seems a even ratio.

            That would put the sharp's m99 in it's place.

            The brute is not stunnable is it? Maybe having the husk cannon be the only thing to stun it?


            • #36
              i like it.


              • #37
                The Shiver seems to be the favorite to add, and I have to agree. That is with perhaps a few changes. Fixing any bugs is important, and personally I would like it if the Shiver would teleport randomly when ever attacked(a small delay) to cause more annoyance and give it a bit more flavor. Maybe as tough as a gorefast, but that might be a bit too much. When hit it can teleport to the side or back, but otherwise moves towards the player. Maybe have it try and move to the side if possible(even teleport there). Over all I am just offering a few suggestion off the top of my head, I have not followed the development. Still as is it might be an interesting addition.
                "I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me...."--[U]Dune[/U]


                • #38
                  Good to see a healthy debate about our fist little "pet" project on Killing Floor. If I may add to the conversation that I agree on most of the points given in this discussion. We allready been talking to the dev's, and im looking into adding consmetic changes that will take it to the next level.

                  Creating zeds is a difficult process, as you always want to put your "stamp" on it. Just like IJC did with their weapons.

                  Our second zed, the Shiver, has the problem it gets stuck here and there. Now we tested it on stock maps, and didnt come across any of those problems. It seems the custom maps usually get into trouble due to certain blockingvolumes.

                  In their current state I dont see the two beeing added to the game officially, and neither does TWI. So do not worry about the 2 beeing added in the future.

                  We also have 2 other KF-style zeds roaming the WPC 3 servers atm, but I dont see them beeing a worthy addition too.

                  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

                  The "Shafter"
                  Height : Patty
                  Weapon : One armed non-working FP mallet
                  Speed : Patty

                  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

                  The "GoreShank"
                  Height : Scrake
                  Weapon : Dual wielding gorefast blades (with special scissor attackmove)
                  Speed : Scrake
                  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

                  These are more created for variety, and to stay within the style of KF. Im also working on a re-mapped UV model of a Clot with a Gorefast skin that pukes blood everywere. (the GF skin on a clot looks devilish haha) These models are made to use all stock textures and sounds so only a new animation files has to be created, keeping the mutator files really small.

                  Its fun creating these zeds, but as they are now...I don't see a future for them in the stock game. Who knows, maybe someday they will get a special place in KF.
                  Last edited by Hemi; 07-10-2012, 02:57 AM.


                  • #39
                    Originally posted by masteriamamind View Post
                    All this talk of balancing and miscellaneous raging at the new update made me think. The core of most arguments is that the game will become too easy. All that could change by simply adding the brute. That monster is a serious buzz killer!! No more kiting! Head shots are difficult. Camps can be broken into easily. Displaces player position. The brute is tough, hits hard , fast(it will rage asap) and has enough sense to protect its head while moving! The only zed that has a higher "kill this &^%# right now!" level is a siren. Tell me fellow zed slayers would this be enough to bring back the ouch factor in kf?

                    Brute link is here:
                    The game does need another "Kill it or we're all screwed" monster. After lots of experience the scrakes and fleshpounds lose the fear factor. The only monsters to maintain their priority target status is the husk and siren, and husk is only a priority target if it has line of sight.

                    I've played with the brute back when it was new-ish. If TWI slapped it with some games industry polish, it could really turn the tides of the "ho hum" biotics lab snore fests that everyone is in love with.


                    • #40
                      No need that sh*t Brute and Shiver and not need other IJC weapon ! -.- ONLY need Tripwire created zed and weapon ! Like Husk and Magnum , Combat Shotgun..etc

                      This Brute and Shiver is not enough good for KF ! Tripwire zeds is better 100x and IJC weapon is bad too All Tripwire created Weapon is much better !!!!!


                      • #41
                        why do people want to spoil the game ???? -.- The KF is good now and Tripwire is WORK GOOD ! When Tripwire create a new zed like Husk i say ok but dont need that sh*t Brute or others...

                        why do 10-15 people want to spoil the game ???? -.-

                        This Brute :

                        looks stupid and does not fit into the game
                        Last edited by Diablo50; 07-10-2012, 05:10 AM.


                        • #42
                          Originally posted by Diablo50 View Post
                          why do 10-15 people want to spoil the game ???? -.-
                          There are a little bit more people that want to "spoil" the game. Just because you don't agree with this doesn't make it fact. Besides that, everyone else in this topic shows valid arguements, you just act like a big baby.



                          • #43
                            Originally posted by Hemi View Post
                            There are a little bit more people that want to "spoil" the game. Just because you don't agree with this doesn't make it fact. Besides that, everyone else in this topic shows valid arguements, you just act like a big baby.

                            You just like a Big Noob -.- Go and play in black list or white list servers with the noob Brute -.- but dont need to the official game ! Dont need SPOIL the game !


                            • #44
                              Adding the Brute will break game balance even more. SS and SUP will remain the only perks to be played in HoE.
                              KF-DarkZone released! Check it out...


                              • #45
                                Originally posted by Diablo50 View Post
                                You just like a Big Noob -.- Go and play in black list or white list servers with the noob Brute -.- but dont need to the official game ! Dont need SPOIL the game !