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After buying, picking up etc, the minigun the turn speed is locked to that of the firing turn speed regardless if I'm actually shooting the minigun or have it equipped after getting it.
After buying, picking up etc, the minigun the turn speed is locked to that of the firing turn speed regardless if I'm actually shooting the minigun or have it equipped after getting it.
So far QA has been unable to reproduce this. If anyone has any footage of it or more details on how or when this happens to help replicate it, please share here.
So far QA has been unable to reproduce this. If anyone has any footage of it or more details on how or when this happens to help replicate it, please share here.
One way i'm aware of is
1. Hold fire button and shoot
2. While doing so, without stopping, press Throw Weapon button.
Done. OwnerController.RotationSpeedLimit is now 488 with all weapons. Until you pick minigun back.
When you pick minigun back, RotationSpeedLimit is being set to 2000. While this value is big enough to not encounter any rotation restrictions, this is the only weapon that still limits it. By default, while you don't have minigun this var has no limit (set to -1).
Killerwatt doesn't have this issue.
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