Stalker/Crawler hybrid.
A big crawler that can become invisible.
[If it becomes a boss zed]
-during the boss battle there will be regular spawning of crawlers and stalkers to populate the map and it will occasionally bring out bloats and elite crawlers so it will emphasize the importance of accuracy and keeping enemies at a distance rather than mass crawlers and stalkers for berserkers to mow through.
-Its attack will be fairly similar to both the crawler and stalker (combo hits/scratches) but it will shoot/spray out acidic mucus and silk/slime that will also slowdown the players and can seal up doorways with some slime or silk which will require you to use the welder, fire or explosives to remove the seals on the door; will require some strategy as this zed will make an effort to try and trap you in a room.
-Possible idea for higher difficulty variants; it can place acid traps on the ammo/weapon pickups so you'd have to shoot the ammo boxes to get the acid off so you don't get it on you.
A big crawler that can become invisible.
[If it becomes a boss zed]
-during the boss battle there will be regular spawning of crawlers and stalkers to populate the map and it will occasionally bring out bloats and elite crawlers so it will emphasize the importance of accuracy and keeping enemies at a distance rather than mass crawlers and stalkers for berserkers to mow through.
-Its attack will be fairly similar to both the crawler and stalker (combo hits/scratches) but it will shoot/spray out acidic mucus and silk/slime that will also slowdown the players and can seal up doorways with some slime or silk which will require you to use the welder, fire or explosives to remove the seals on the door; will require some strategy as this zed will make an effort to try and trap you in a room.
-Possible idea for higher difficulty variants; it can place acid traps on the ammo/weapon pickups so you'd have to shoot the ammo boxes to get the acid off so you don't get it on you.