• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

Recent content by RandomPerson78642

  1. RandomPerson78642

    What weapon do you think need buff?

    http://www.vietnamgear.com/kit.aspx?kit=310 http://www.centaursinvietnam.org/WarStories/WarEssays/E_FNG.html
  2. RandomPerson78642

    ROK South Korean Forces in Vietnam instead of ANZACS

    Yeah, but in this game the tunnels are large, clean, and well-lit. ARVN still need to be up first. The Koreans truly deserve it the most, but you guys are right, they don't have enough new content to justify that. With the South Vietnamese however, you could finally have all the WW2 weapons...
  3. RandomPerson78642

    Anyone or a Dev have screenshots of the Developer only uniforms for the four groups?

    Here's a cleaner image from the SDK with maximum texture resolution.
  4. RandomPerson78642

    Editing the Customization System

    So currently, adding to or editing the customization menu is impossible. In order to be able to edit the customization options, we need to modify a class called ROPawnHandler. The problem is, all the files that actually use that class, are hardcoded to use the original, not any modified...
  5. RandomPerson78642

    VNTE-ReclaimingHue (ARVN + driveable M113)

    http://steamcommunity.com/sharedfiles/filedetails/?id=971364063 Just something I did for fun, it'll be removed once the official ARVN update comes out.
  6. RandomPerson78642

    Military Assistance Command, Vietnam - SOG & 5th SFG

    The second substantial weapon/character mod I'm making, it adds the MACV SOG and 5th Special Forces Group to the game. WIP screenshots: - - - The script will have a MapInfo so mappers can add them to their maps, and a Mutator so people can enable them on any map if they want.
  7. RandomPerson78642

    Are black soldiers going to have a different voice to white ones?

    ? Open them up real quick in the SDK, they're nowhere near identical.
  8. RandomPerson78642

    The ultimate thread of rare photos with rare/captured stuff.

    Japanese soldiers wielding a captured M2 Browning
  9. RandomPerson78642

    City maps

    Can we please not have 100% of all maps pure jungle? I know it's a staple of the genre, but Vietnam had cities too. The last game that featured a Vietnamese city was Battlefield Vietnam, from freaking 2004. Wouldn't it be amazing to lead the ARVN through the ruins of Quang Tri, or...
  10. RandomPerson78642

    RS Rising Storm Singapore (Desert Rats V2)

    Steam Group Follow two new factions Britain and Australia in their fight against the Japanese Empire in Singapore, Burma, Malaysia, and others. Images Links Steam Workshop (Recommended) Moddb (Alternate)
  11. RandomPerson78642

    Arvn

    I really hope they'll be in this game when it finally comes out in several years, South Vietnam is so underrepresented. If they're not, I swear I'll be the first to mod them in! :D
  12. RandomPerson78642

    RS Symmetrical Warfare

    This mutator removes the asymmetrical aspect of Rising Storm in favor of the even style of Red Orchestra 2. -Automatic Rifleman has been replaced with Semi-Auto Rifleman (M1 Garand) -Assault has been replaced with Semi-Auto Rifleman (Type 4 Rifle) -Light Mortar has been replaced with Type...
  13. RandomPerson78642

    Khalkhin Gol

    Here's a quick thing I banged out over the weekend: Rising Storm Japanese vs the Red Orchestra 2 Soviets. Completely playable, but not fully finished yet. The weapons are borky and there's still some unreplaced US art.
  14. RandomPerson78642

    Posed Player Plus

    What is Posed Player? It is an actor that you can place on your map which will spawn a Pawn of either side in that place, holding a weapon of your choosing, in the first frame of whatever animation you pick. Originally it was intended for performance debugging, but it is incredibly useful for...
  15. RandomPerson78642

    RO2 on Github

    I've uploaded the full source code to my Beta SNLF mutator: https://github.com/SergerantJoe/BetaSNLF I'll also be uploading Desert Rats, Pacific Armor, Symmetrical Warfare, Cambodian Incursion, all of them. I highly encourage you guys to do it too. It'll help keep things organized, track any...