• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

Recent content by linkedparadise

  1. L

    Medic M79 Grenade Launcher?

    Hi. I'm new to UnrealScript modding. I have known a bit about C++. I decided to begin my modding by editing the existed M79 from Demolitionist to the Medic Grenade Launcher (which shoots out medic grenade, if you have not known), to work with Marco's Serverext. I digged into...
  2. L

    Change pickups spawn rate ?

    Hi. I remember playing a KF1 map which has high ammo and armor spawn rate. It's like picking this one up, and another one immediately appear. I think it is because of the map preconfiged. Is it still possible to do in KF2 SDK ? And how can I change it ? Thank you.