Recent content by Grum Ba Sharek

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice
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    No Trader Mutator

    Hello Community, at the moment the existing "No Trader" Mutator works like the old one in KF Mod 2.5 -> The Trader Doors are looked. My Question: Is there a mutator which removes the trader totaly or is it planned for a update next time ? Tis means, the doors are locked and the stupid trader...
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    UCC compile / create *.ucl file

    Hello Community and greetz form Germany, I have the problem of the incompatability of two mutators (RO:CA Hud, HudPackage) So i have made on script how use the functions from the one, and the functions of the other mutator. I have compiled with UCC and no errors was the result. Now is my...
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    Compile with UCC/ Create *.ucl file

    Hello Community and Greetz from Germany. I have an Problem by create an *.ucl file The Problem is an result of the problem while using 2 mutators (RO:CA Hud, ROHudPackage) I have made now an script which includes the function of the one and the function of the other mutator. I have used UCC...