Recent content by bertyhell

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice
  1. B

    Killing Floor Tera Map Pack (380 maps)

    Killing floor Tera map pack (385 maps) download torrent mediafire list: KF-Vostroya KF-Walkways_Beta5 KF-WaterworksV2 KF-WestLondonNight_v7 KF-WickedCity KF-Winchester kf-WishingWell kf-WishingWell001 KF-Wolf KF-WretchedV1 KF- CubicleLab KF-[LT]MilitaryStronghold-V4-Fix KF-[LT]PoliceStation-V3...
  2. B

    allow spectate join trough ip

    it is possible to join by entering the IP-address it is however not possible (to my knowledge) to join as spectator by entering the IP-address could you add this?
  3. B

    link tips during load to the background images

    Would it be possible to link the images in the background to the hints that are displayed during loading? cause not it says: be careful of the clot cause they can grapple on to you with a picture of a flesh pounder on the background should be easy to fix on hint that are not about enemies you...
  4. B

    dampen sound on squad wiped out

    I think its rather annoying when your squad gets killed the camera stays on last killed person and all enemies move in making a lot of noise until next voted map loads could you dampen the sound when the squad gets wiped out?