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why doesnt mic workwhen plugged in during game

The mic is configured through the default Windows sound panel. KF will use whatever you have configured there. If you're using a USB mic, when you plug it in you're creating a new, separate sound device for the panel to manipulate. When you plug it in after starting KF it doesn't work because the game is still using the device that was active when it started.
 
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I have the same problem. I have a USB mic, it's configured properly in windows and it also works fine in other games (Portal 2 co-op, Serious Sam 3, etc) but doesn't want to work in KF. The weird thing is is that it used to work in KF but now it doesn't. My running in terror just isn't the same without the screams and crying to go with it.
Any thoughts?
 
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